16 次代码提交 (4c23a388-60fc-40e0-a255-66707c863db4)

作者 SHA1 备注 提交日期
sebastienlagarde f47683f6 HDRP: Update hdrp test from 218.2 update branch to master 6 年前
sebastienlagarde 9f54707a Update test list: remove shadow contact and shadow mask for now 6 年前
GitHub dc260443 Merge pull request #1764 from Unity-Technologies/tests/hdrp/move_lightmap_auto_bake 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Remy ab616f85 Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 ) 6 年前
GitHub 0a9ad23c Merge pull request #1767 from Unity-Technologies/fix/lightmap_auto_bake 6 年前
sebastienlagarde 26c608bb Move files to screenspace lighting and move Reflection enum in it 6 年前
GitHub f09cd77a Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder 6 年前
GitHub c3119430 Merge pull request #1803 from Unity-Technologies/HDRP/staging 6 年前
Antoine Lelievre 245ec6ab Added all shader and materials for stencil and culling test in reflections 6 年前
Antoine Lelievre 10b6e909 Cleanup culling reflection graphic test 6 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Antoine Lelievre 0ad95420 Re-cleanup graphic test assetd 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前