Remy
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65aa2c2b
|
Modifi test framework to test template image against multiple render pipelines per scene (HDRP parity)
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7 年前 |
Remy
|
da4312b1
|
Modify test framework to be able to use multiple render pipeline assets for a single test, in order to test parity of features.
Modified LWRP testscenes accordingly.
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7 年前 |
GitHub
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f5287a0f
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Merge pull request #906 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
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7 年前 |
Frédéric Vauchelles
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78ba9e5b
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Merge master
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7 年前 |
sebastienlagarde
|
b1b2e631
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
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7 年前 |
John
|
3174776d
|
Merge branch 'master' into LW-ScreenSpaceShadows
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7 年前 |
John
|
0a72692b
|
Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand
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7 年前 |
sebastienlagarde
|
301dbf72
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading
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7 年前 |
Paul Melamed
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75b17fab
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Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/Decal.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/DecalUtilities.hlsl
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7 年前 |
Evgenii Golubev
|
070349c8
|
Merge branch 'master'
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7 年前 |
sebastienlagarde
|
a450e83a
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Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
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7 年前 |
Evgenii Golubev
|
e768893e
|
Merge branch 'master'
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7 年前 |
Remy
|
0ac4d650
|
Make the tests more sensitive (tile average comparison instead of full image average).
Update templates.
Compare with Lab colorspace
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7 年前 |
GitHub
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4bbe5773
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Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests
Big graphic test framework update.
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7 年前 |
Robert Srinivasiah
|
2e77d205
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Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
|
7 年前 |
sebastienlagarde
|
2c61701c
|
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
|
7 年前 |
Peter Andreasen
|
04b933d9
|
merged with master
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7 年前 |
Paul Melamed
|
429be124
|
Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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7 年前 |
Sebastien Lagarde
|
6fa0e210
|
Update render pipeline asset
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7 年前 |
GitHub
|
b878dd91
|
Merge pull request #967 from Unity-Technologies/improve-resources--management
Improve resources management
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7 年前 |
Thomas
|
44dd9f42
|
Merge branch 'master' into debug-menu-refactor
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7 年前 |
Evgenii Golubev
|
2d48e00b
|
Merge branch 'master'
|
7 年前 |
Evgenii Golubev
|
3ad3c7d7
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
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7 年前 |
Julien Ignace
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4b17c74c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling
# Conflicts:
# SampleScenes/HDTest/Material/HDRenderLoopMaterials/Grid_10_5.mat
# SampleScenes/HDTest/Prefabs/Block_0.3x6.prefab
# SampleScenes/HDTest/Prefabs/Block_10x0.15.prefab
# SampleScenes/HDTest/Prefabs/Block_10x5.prefab
# SampleScenes/HDTest/Prefabs/Block_1x1.prefab
# SampleScenes/HDTest/Prefabs/Block_50x300.prefab
# ScriptableRenderPipeline/Core/CoreRP/Camera/CameraSwitcher.cs
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7 年前 |
Robert Srinivasiah
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6f2b52f2
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Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
Manual fixup of some LightLoop stuff (stereo + decals living together in light cull data)
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7 年前 |
Remy
|
2001df3c
|
Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade
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7 年前 |
sebastienlagarde
|
8d0fc95d
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
John Parsaie
|
8cc0d941
|
Merge SRP 2018.1
|
7 年前 |
Frédéric Vauchelles
|
fd3d298d
|
Merge branch 'master' into feature/ReflectionProbeBaking
|
7 年前 |
Frédéric Vauchelles
|
d1dfdb4e
|
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# SampleScenes/HDTest/PlanarReflectionTests.unity
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebugPanel.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
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7 年前 |