Thomas
bee1cad8
[Breaking] Moved volume components & profiles to disk-based assets
Because prefabs, copy-pasting, etc...
7 年前
sebastienlagarde
1ce7b9a6
HDRenderPipeline: Removed unused directionalShadowSplitSphereSqr
7 年前
Frédéric Vauchelles
b9c816c4
[HDCameraEditor] Synchronize PostProcessLayer and HDAdditionalCameraData for preview camera
7 年前
GitHub
eada54f4
Merge pull request #747 from Unity-Technologies/Update-CreateDecalMesh-to-CreateCube
HDRenderPipeline: Update CreateDecalMesh to CreateCubeMesh to be more generic
7 年前
Frédéric Vauchelles
459facc7
[HDCameraEditor] Added handles for camera editor
7 年前
sebastienlagarde
ab7e4641
HDRenderPipeline: Update CreateDecalMesh to CreateCubeMesh to be more generic
And move GetDecalMeshBoundingSphere in DecalSystem class
7 年前
sebastienlagarde
8e006b03
HDRenderPipeline: Fix typo
7 年前
Frédéric Vauchelles
6776e8eb
[HDCameraEditor] Added additional fields
7 年前
sebastienlagarde
5ca40e6e
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
GitHub
bd3a6508
Merge pull request #746 from Unity-Technologies/HDRP-GraphicTests
Add shadow masks test, and correct the unlit test scene.
7 年前
Frédéric Vauchelles
6bdf3918
[HDCameraEditor] (wip)
7 年前
sebastienlagarde
cd78482a
HDRenderPipeline: Fix issue with Deferred depth prepass option in debug menu
7 年前
GitHub
ca60bb19
Merge pull request #742 from Unity-Technologies/prototype/decals_no_height
Prototype/decals no height
7 年前
sebastienlagarde
9aea34a9
HDRenderPipeline: Rename _PerMaterial to UnityPerMaterial
7 年前
GitHub
83580618
Merge pull request #745 from Unity-Technologies/Move-variable-in-correct-cbuffer
HDRenderPipeline: Move variables in correct cbuffer
7 年前
sebastienlagarde
f0a8ba4d
HDRenderPipeline: Move variables in correct cbuffer
7 年前
Julien Ignace
35537fc9
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
7 年前
sebastienlagarde
b1e07728
HDRenderPipeline: Add missing using UnityEngine.SceneManagement
7 年前
GitHub
ed8cb1b0
Merge pull request #744 from Unity-Technologies/feature/ResetMaterialKeywords
Added reset material keywords for assets and scene assets
7 年前
GitHub
43daebe4
Update HDRenderPipelineMenuItems.cs
7 年前
Frédéric Vauchelles
143f5f21
Added reset material keywords for assets and scene assets
7 年前
GitHub
4ac572c2
Merge pull request #743 from Unity-Technologies/feature/LightLoopDefaultData
Refactor default data component
7 年前
Frédéric Vauchelles
fac31578
Moved utility class in CoreRP
7 年前
Frédéric Vauchelles
c7c8d6ba
Refactored LightLoop default additional data.
7 年前
sebastienlagarde
4a2a867b
HDRenderPipeline: Don't add keyword _BLENDMODE_PRESERVE_SPECULAR_LIGHTING if material is not transparent
7 年前
Julien Ignace
78d80237
Fixed HDLoop test scene "Four Shapes" heightmap (was sRGB and wrong format)
7 年前
Remy
16889c08
Add debug view test (motion vectors)
7 年前
Remy
8118558f
Use uncompressed cubemaps to avoid unecessary warnings
7 年前
Remy
d5dfa0d9
Refactor the test framework to allow to run the tests in editor play mode :
- Add TestFrameworkPlayMode class
- Move common functions to TestFrameworkTools class
- Add a setting in SetupSceneforRenderPipelineTest to invoke custom actions before capturing
7 年前
Remy
9aa10739
Dtart debug view tests (motion vectors)
7 年前
Matt Dean
dbaf707b
Add All, Any, IsInfinite and IsNaN nodes
7 年前
Martin Thorzen
b73f8bc1
Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node.
7 年前
Matt Dean
e7ccc01e
Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
7 年前
GitHub
07a3da00
Update LICENSE
7 年前
Matt Dean
fd575df7
Fixes for PR
7 年前
Matt Dean
333ded2e
Remove IntegerMaterialSlot
7 年前
Matt Dean
8ab84621
Add Triplanar node
7 年前
GitHub
6c91e340
Update LICENSE
7 年前
Jens Holm
428479b6
Make floating windows dock to closest corner
7 年前
Matt Dean
bbd475d5
Add Branch node
- Fix compatible types
- Fix default property name
7 年前
Matt Dean
cfb57499
Add Slider
ShaderProperty, Control, Node and property list entry
7 年前
Matt Dean
eeae2f11
Fix Screen Position node
7 年前
GitHub
49e7e243
Update README.md
7 年前
Jens Holm
5f6443a4
Add draggable manipulator for floating windows
7 年前
Matt Dean
2ed31ce4
Add Comparison node
- Add boolean field for property list
- Fix missing ConcreteValueTypeToString entry
7 年前
Matt Dean
8ea43935
Add HDR Color
- Add HDR Color node
- Add new constructor to ColorShaderProperty
- Add hdr flag to ColorControl
- Add HDR Color property to GraphInspectorView
7 年前
Matt Dean
c3e0543b
Add Dielectric Specular node
7 年前
GitHub
87638b44
Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Jens Holm
50adcc7c
Remove old functions from GraphInspectorView
7 年前
Matt Dean
f9d9e891
Rename Blend node inputs
7 年前