Julien Ignace
|
58445897
|
Procedural sky now uses the Sky Framework (V1 functionality not tested)
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8 年前 |
Julien Ignace
|
799fb598
|
Added a CommonSettings component to handle the choice of the SkyRenderer and later other global scene settings.
|
8 年前 |
Evgenii Golubev
|
9ae68594
|
Clean up and refactor the procedural sky
|
8 年前 |
Evgenii Golubev
|
2f7b3af3
|
Update the sky code using the Adam demo source
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8 年前 |
Tim Cooper
|
2b3f2f91
|
[refactor namespace]
UnityEngine.Experimental.ScriptableRenderLoop -> UnityEngine.Experimental.Rendering
UnityEngine.Experimental.ScriptableRenderLoop -> UnityEngine.Experimental.Rendering.{LoopName}
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8 年前 |
Tim Cooper
|
c3449ff8
|
[HDLoop] Use scene singleton pattern for skysettings and common settings. The idea is that when a scene is activated we look to see if there are any override settings in that scene; if so we apply them. If there are no override settings we just do the default.
|
8 年前 |
Tim Cooper
|
32acc565
|
[hdloop]Add sky asset + common settings asset.
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8 年前 |
Evgenii Golubev
|
fa646a10
|
Separate "scatter push" for Rayleigh and Mie
|
8 年前 |
Tim Cooper
|
8ff712ff
|
Merge branch 'master' into refactor-hdloop
Conflicts:
Assets/ScriptableRenderLoop/HDRenderPipeline/HDRenderPipeline.cs
Assets/ScriptableRenderLoop/HDRenderPipeline/Lighting/TilePass/TilePass.cs
Assets/ScriptableRenderLoop/HDRenderPipeline/Sky/ProceduralSky/ProceduralSkyRenderer.cs
Assets/ScriptableRenderLoop/HDRenderPipeline/Utilities.cs
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8 年前 |
Julien Ignace
|
2a8e9ce0
|
Renamed all XXXParametrers class to XXXSettings for consistency.
|
8 年前 |
Tim Cooper
|
c30d33b8
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
Evgenii Golubev
|
7758c3b3
|
Add a "Max Sky Distance" parameter to the procedural sky
|
8 年前 |
runes
|
dd5838bd
|
sample game delta:
-FPS Mode (Render mesh with custom FOV)
-only PCF shadows with game specific limits
-Atmosphere y-offset property
|
7 年前 |
Thomas
|
adfcd879
|
GC fix (5.1KB)
|
7 年前 |
Julien Ignace
|
6b9ad1a2
|
Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal)
|
7 年前 |
Peter Andreasen
|
e2332032
|
Merge remote-tracking branch 'origin/master' into sample_game
|
7 年前 |