Felipe Lira
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53636330
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Updated project to use new RenderPipeline lifecycle.
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8 年前 |
Evgenii Golubev
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029886ab
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Fix the GPU type of line lights
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8 年前 |
Paul Demeulenaere
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37270dfe
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Move SampleBakedGI & CalculateVelocity to MaterialUtilities.hlsl (it allows sharing with MaterialGraph template shader)
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8 年前 |
mmikk
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db9d8a33
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fix another revZ problem in ogl
fix another revZ problem in ogl
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8 年前 |
Felipe Lira
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462e7b4d
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Merge branch 'master' into scriptablerenderloop-graphicssettings
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8 年前 |
Evgenii Golubev
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e7cb98c6
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
sebastienlagarde
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469a2379
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HDRenderLoop: Change struct TextureSettings to class + fix issue with single pass
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8 年前 |
GitHub
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b182eb4f
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Merge pull request #35 from Unity-Technologies/Fix-Tiled-lighting
HDRenderLoop: Fix issue with tiled lighting, now working as before the refactor
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8 年前 |
sebastienlagarde
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935b09ec
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HDRenderLoop: Fix issue with tiled lighting, now working as before the refactor
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8 年前 |
Aras Pranckevicius
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ccdd344f
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API change: SortOptions -> SortFlags
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8 年前 |
GitHub
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8337fa69
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Merge pull request #34 from Unity-Technologies/Refactor-lightloop
Refactor lightloop
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8 年前 |
Sebastien Lagarde
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1b338186
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HDRenderLoop: SinglePAss work but Tile is broken...
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8 年前 |
Sebastien Lagarde
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575af190
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HDRenderLoop: Fix assert issue
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8 年前 |
Sebastien Lagarde
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546401a2
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HDRenderLoop: Version that compile and display something
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8 年前 |
Sebastien Lagarde
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5afbdc3c
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HDRenderLoop: Push a version with C# that compile
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8 年前 |
Sebastien Lagarde
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37316a28
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Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-lightloop
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8 年前 |
mmikk
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1804b00c
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remove
prefix
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8 年前 |
mmikk
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d9c6d51d
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move multicompile to the correct location
move multicompile to the correct location
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8 年前 |
mmikk
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cbedc8ab
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fix "mysterious" shadow bug case
fix "mysterious" shadow bug case
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8 年前 |
Sebastien Lagarde
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0e900c4e
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HDRenderLoop: Commit second draft, need testing
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8 年前 |
Evgenii Golubev
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81eebc83
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Update the project's editor version
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8 年前 |
mmikk
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8ef3ae75
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misc bug fixes
misc bug fixes
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8 年前 |
sebastienlagarde
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5882c727
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HDRenderLoop: Draft of refator not working
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8 年前 |
Evgenii Golubev
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c9a0007c
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Factor out the procedural sky shader
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8 年前 |
mmikk
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c67cdd6a
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only invert z value when not in opengl
only invert z value when not in opengl
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8 年前 |
sebastienlagarde
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d0ebdb4a
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Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-lightloop
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8 年前 |
runes
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36e49e0d
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Minor refactoring in HDRenderLoop: Renamed light types are now referred to as volumes and light models are now referred to as light categories
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8 年前 |
Julien Ignace
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9ccb7b24
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Fixed LayeredLit test scene for UV3 case (data was corrupted by Vertex Tool Pro...)
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8 年前 |
runes
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a5030aa0
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
GitHub
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fb30bf8c
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Merge pull request #33 from Unity-Technologies/LayeredLit
Layeredlit
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8 年前 |
Julien Ignace
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9ce05c62
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Fixed whitespace.
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8 年前 |
Julien Ignace
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dc9c16ef
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Renamed "tex world scale" to "tiling" for planar/triplanar mapping.
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8 年前 |
Aras Pranckevicius
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dd9a2ab6
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BasicRenderLoop: add text with instructions, edit path where asset is created
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8 年前 |
Julien Ignace
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c26c16b2
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Fixed planar/triplanar so that tangent space normal aren't flipped when facing away from the world axes.
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8 年前 |
runestubbe
|
517006da
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Sebastien Lagarde
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b835a78b
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Julien Ignace
|
c95f1451
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- Fixed Smoothness maps on Lit/LayeredLit shaders
- Reduced default heightmap scale to 0.01 for Lit/LayeredLit shaders.
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8 年前 |
runes
|
6d7d07de
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TilePass support for arealights
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8 年前 |
Sebastien Lagarde
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39e6194b
|
HDRenderLoop: few fix on cluster FPTL, still not work yet
|
8 年前 |
Julien Ignace
|
c1b2cb24
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Sebastien Lagarde
|
62c01cdd
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HDRenderLoop: First no working version of cluster FPTL
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8 年前 |
Sebastien Lagarde
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4a757643
|
HDRenderLoop; General cleanup pass around OnDisable/Cleanup
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8 年前 |
Sebastien Lagarde
|
4f89be71
|
HDRenderLoop: minor convention cleanup
|
8 年前 |
GitHub
|
fe929a4c
|
Merge pull request #31 from EvgeniiG/master
Add the basic impl. of light cookies
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8 年前 |
Evgenii Golubev
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f00d20dd
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Remove redundant operations
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8 年前 |
Evgenii Golubev
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954b1756
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Add a light cookie test scene
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8 年前 |
Evgenii Golubev
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09670285
|
Increase the attenuation radius of test area lights
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8 年前 |
Julien Ignace
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d4e1f7c7
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Fixed multipliers on LayeredLit for Smoothness, Metallic and Anisotropy (were always 0 before).
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8 年前 |
Evgenii Golubev
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4bf4a5aa
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Merge branch 'LightCookies'
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8 年前 |
Julien Ignace
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2fc686ba
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Synchronized properly texture scale/offset for layeredLit.
|
8 年前 |