Paul Melamed
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60919909
|
reverted accidental change to default HD material
decal shader only needs extra vertex attributes if drawing mesh decals
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7 年前 |
Felipe Lira
|
7ec954ba
|
Updated changelog
|
6 年前 |
sebastienlagarde
|
aae354e3
|
Update changeLog
|
7 年前 |
Paul Melamed
|
e9d31288
|
updated changelog
|
7 年前 |
Oliver Schnabel
|
d5f645ee
|
Merge remote-tracking branch 'remotes/origin/master' into StackLit2
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7 年前 |
Felipe Lira
|
31f42512
|
Added unrelease tag on release notes
|
6 年前 |
sebastienlagarde
|
6be2ccdb
|
Update Changelog
|
7 年前 |
Paul Melamed
|
dcfe380d
|
Added affects transparency flag to decal projectors
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7 年前 |
Stephane Laroche
|
1c07ab20
|
Note a pleasant hack for iridescence in the case of TIR.
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7 年前 |
Remy
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6e21959a
|
Remove Unecessary File
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7 年前 |
Felipe Lira
|
1d3ab553
|
Added 2.0.x release notes and updated changelog to [keep a changelog] format
|
6 年前 |
GitHub
|
35b35c54
|
Merge pull request #1494 from Unity-Technologies/fix/Refraction
Fixed refraction issues
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7 年前 |
Paul Melamed
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f961e596
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Albedo contribution flag works on transparency
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7 年前 |
Stephane Laroche
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2b1bbc9b
|
Bugfix: Orthogonalize tangent basis, this fixes some cases of anisotropy not working correctly (would only show with normal maps on one extreme of anisotropy)
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7 年前 |
Remy
|
107c8c26
|
no message
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7 年前 |
Felipe Lira
|
ec95c96d
|
Exposed render scale and shadow distance to be set by script.
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6 年前 |
Sebastien Lagarde
|
96a16f75
|
Fix various compilation error
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7 年前 |
Frédéric Vauchelles
|
b440bb18
|
Fixed refraction issues
|
7 年前 |
Paul Melamed
|
5265aacd
|
cleanup shader #ifdef code
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7 年前 |
Stephane Laroche
|
a80e7501
|
Merge remote-tracking branch 'mainrepo/StackLit2' into StackLit2
|
7 年前 |
Remy
|
aa7b7925
|
Remove VS files
|
7 年前 |
Felipe Lira
|
ec6f0e8f
|
Fixed GLES 2.0 shader compiler error in Integration Test suite.
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6 年前 |
sebastienlagarde
|
5fd64011
|
Prepare NormalBuffer support in forward
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7 年前 |
GitHub
|
49de6602
|
Merge pull request #1490 from Unity-Technologies/lwrp/xr/spi/shadows-fix
LWRP XR Single Pass Instancing Shadow Fixes
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7 年前 |
Paul Melamed
|
797daf79
|
Merge branch 'master' into decals/ss3_channel_mask
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7 年前 |
Stephane Laroche
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7933fd8d
|
Merge branch 'master' into StackLit2
|
7 年前 |
Remy
|
7bf53f3c
|
Merge branch 'master' into HDRP-Tests
|
7 年前 |
Felipe Lira
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7a610fcd
|
Fixed issue that was causing a copyDepth pass to be called even when a depth from prepass is available.
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6 年前 |
GitHub
|
422525b7
|
Merge pull request #1487 from Unity-Technologies/Fix-hdrpversoin-trouble
HDRP: Fix hdrp version trouble (now return current version when no ve…
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7 年前 |
sebastienlagarde
|
c299552b
|
HDRP: Fix hdrp version trouble (now return current version when no version exist)
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7 年前 |
Felipe Lira
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2a043f5d
|
Fixed occlusion strength. All LWRP shaders are defined with target model 2.0.
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7 年前 |
GitHub
|
b038ab72
|
Merge pull request #1486 from Unity-Technologies/lw/fix-profiler-markers
Fixed non matching profiler sample
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7 年前 |
Felipe Lira
|
743ee820
|
Fixed non matching profiler sample
|
7 年前 |
GitHub
|
1ea2f496
|
Merge pull request #1481 from Unity-Technologies/refactor-shader-variant-per-material
Refactor shader variant to allow stripping per material
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7 年前 |
Tim Cooper
|
5ecafbed
|
Update manifests with explicit references.
|
7 年前 |
sebastienlagarde
|
e663934f
|
Update Changelog
|
7 年前 |
Tim Cooper
|
eaad479b
|
Remove project version file.
|
7 年前 |
Oliver Schnabel
|
3a15d806
|
Merge remote-tracking branch 'remotes/origin/master' into StackLit2
|
7 年前 |
sebastienlagarde
|
4a622009
|
Merge branch 'master' into refactor-shader-variant-per-material
|
7 年前 |
GitHub
|
98221624
|
Merge pull request #1485 from Unity-Technologies/sg/fix-hd-declaration-order
Fix HD sub-shaders declaration order
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7 年前 |
GitHub
|
2cbde00c
|
Merge pull request #1484 from Unity-Technologies/sg/uninline-getshadertext
Un-inline GetShaderText
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7 年前 |
Peter Bay Bastian
|
4e81af0c
|
Uninline GetShaderText as it broke a test
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7 年前 |
Peter Bay Bastian
|
6335320b
|
Declare input and output structs before graph eval functions
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7 年前 |
GitHub
|
69bd5389
|
Merge pull request #1483 from Unity-Technologies/lw/bugfixes
Lw/bugfixes
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7 年前 |
Thomas
|
9e16cad9
|
Generate all reference images using WARP (because Katana...)
|
6 年前 |
GitHub
|
900da40e
|
Merge pull request #1430 from Unity-Technologies/sg/facesign
Add Face Sign functionality
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7 年前 |
Peter Bay Bastian
|
b4dd9062
|
Merge remote-tracking branch 'origin/master' into sg/facesign
|
7 年前 |
Thomas
|
f03145c5
|
Updated SSAO/MSVO scenes
|
6 年前 |
Remy
|
dc4d8b43
|
Update GI metapass test scene
|
7 年前 |
GitHub
|
3a4763ba
|
Merge pull request #1467 from Unity-Technologies/sg/fix-for-preview-being-infront-of-outliner
Outliner and preview fix
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7 年前 |