4790 次代码提交 (04c59bb1-9cc7-41f1-8c46-2e460d083420)

作者 SHA1 备注 提交日期
Sebastien Lagarde c84722a1 Rename /Graphics/ to /Rendering/ in menu 7 年前
Sebastien Lagarde 89f8c23c Update version to 0.1.29 7 年前
GitHub 3e753c62 Merge pull request #934 from Unity-Technologies/Improve-normal-shading 7 年前
sebastienlagarde b2319266 Update saturate(NdotV) to ClampNdotV 7 年前
sebastienlagarde 301dbf72 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading 7 年前
GitHub e999b356 Merge pull request #933 from Unity-Technologies/Fix-warning-LW 7 年前
sebastienlagarde 4931ea6f Fix warning of LW and OnTileRender OnValidate call 7 年前
GitHub d73b4d26 Merge pull request #932 from Unity-Technologies/HDRP_GraphicTests 7 年前
Robert Srinivasiah 9c3ed431 Prelim usage of combined stereo VP for constant generation 7 年前
sebastienlagarde 8edea279 HDRenderPipeline: Fix various warning 7 年前
sebastienlagarde 81273007 HDRenderPipeline: Update dirty flags for GI on lightEditor 7 年前
Remy b6b37ddb Add possibility to have comment in tests listed in TestRunner 7 年前
sebastienlagarde da640b25 Update GI baking 7 年前
GitHub 8617a030 Merge pull request #931 from Unity-Technologies/Add-GI-delegate 7 年前
sebastienlagarde a52da444 Disable by default 7 年前
sebastienlagarde f0e0be49 Push first draft 7 年前
GitHub 09c7f394 Merge pull request #927 from Unity-Technologies/fix/NDCwithZ 7 年前
sebastienlagarde e21db91a HDRenderPipeline: remove matrix macro that shouldn't be use (Camera relative, instacing...) 7 年前
GitHub bafa5e7c Merge pull request #930 from Unity-Technologies/hdrp-xr-initial 7 年前
Robert Srinivasiah 50a1c71f Use helper function to turn stereo drawing on/off 7 年前
Robert Srinivasiah 167e7fed Cleanups 7 年前
Robert Srinivasiah 1c4f5ae2 Start using UnityPerPassStereo constants 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Robert Srinivasiah 44fabb65 Merge branch 'master' into hdrp-xr-initial 7 年前
GitHub f32803ee Merge pull request #918 from Unity-Technologies/build/automation 7 年前
GitHub a7190d7e Merge pull request #926 from Unity-Technologies/Branch_FixSkyReflectionSunReset 7 年前
Frédéric Vauchelles 6e9688c7 Fixed warning 7 年前
GitHub 40d29e93 Merge pull request #925 from Unity-Technologies/Branch_FixObjectMotionVectors 7 年前
Frédéric Vauchelles 19c80216 Added a library function to get NDC with the Z component 7 年前
GitHub 6a07965f Merge pull request #928 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 5197454b Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde e2c88f24 update code 7 年前
Julien Ignace d04d893b Fix object motions vectors and a few warnings. 7 年前
Julien Ignace 9d44213c - Fixed Sky Reflection bad behavior when having no light in the scene and a preview (the main scene view would keep the preview scene directional) 7 年前
Evgenii Golubev a80afa3a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
Sebastien Lagarde e3effde7 Update comment 7 年前
sebastienlagarde 4727ac84 HDRenderPipeline: Update graphic test 2401 7 年前
Evgenii Golubev a5a04d6b Fix the clip-space bug (+ add explanation) 7 年前
Sebastien Lagarde bd45bb5a Fix missing code for texture 7 年前
GitHub 249256e5 Merge pull request #923 from Unity-Technologies/fix/RemoveAnimationFoldouts 7 年前
Robert Srinivasiah d3363c5b Add initial stereo hookups to ScriptableRenderContext 7 年前
Sebastien Lagarde 89523a68 First non working but compiling draft 7 年前
GitHub c5f1b40c Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming 7 年前
Alex Lian c941a18c robocopy tweaks 7 年前
sebastienlagarde cd3c2788 Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming 7 年前
Robert Srinivasiah 84dcd92c Plug-in stereo matrices plus bind new stereo matrices 7 年前
Sebastien Lagarde 25ea152b REmove unused meta 7 年前
Alex Lian 139ff007 Attempt switching to robocopy 7 年前
sebastienlagarde 4f9577d3 Various fix 7 年前
Frédéric Vauchelles 0aed191f [UI] Removed animation on foldouts 7 年前