Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Andre McGrail 485253b7 Squashed commit of the following: 4 年前
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Graphs Demo work merge (#64) 5 年前
Caustics.shader Bugfix/caustics (#104) 5 年前
Caustics.shader.meta Bugfix/caustics (#104) 5 年前
CommonUtilities.hlsl Fixed planar reflections 6 年前
CommonUtilities.hlsl.meta Initial project push 7 年前
GerstnerWaves.hlsl More cleanup work, setting up water shader functions 5 年前
GerstnerWaves.hlsl.meta Removed WaterSystem submodule and embedded as local Package. 6 年前
Graphs.meta Demo work merge (#64) 5 年前
InfiniteWater.hlsl Init commit 5 年前
InfiniteWater.hlsl.meta Init commit 5 年前
InfiniteWater.shader Infinite water using new shader functions 4 年前
InfiniteWater.shader.meta More cleanup work, setting up water shader functions 5 年前
Water.shader Init commit 5 年前
Water.shader.meta Initial project push 7 年前
WaterCommon.hlsl Squashed commit of the following: 4 年前
WaterCommon.hlsl.meta Initial project push 7 年前
WaterFXFoamOnly.shader Update to Universal 6 年前
WaterFXFoamOnly.shader.meta Large update, lots of visual differences, be careful updating to here 7 年前
WaterFXShader.shader Update to Universal 6 年前
WaterFXShader.shader.meta Large update, lots of visual differences, be careful updating to here 7 年前
WaterInput.hlsl Infinite water using new shader functions 4 年前
WaterInput.hlsl.meta Initial project push 7 年前
WaterLighting.hlsl Squashed commit of the following: 4 年前
WaterLighting.hlsl.meta Initial project push 7 年前
WaterTessellated.shader Fixed planar reflections 6 年前
WaterTessellated.shader.meta Initial project push 7 年前
WaterTessellation.hlsl further changes to water shader 4 年前
WaterTessellation.hlsl.meta Initial project push 7 年前