Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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GitHub 3cb49ac5 Graphics: Check B10G11R11 support for HDR format (#141) 3 年前
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Data Demo work merge (#64) 4 年前
Rendering Graphics: Check B10G11R11 support for HDR format (#141) 3 年前
BuoyantObject.cs Fix Native array leak 4 年前
BuoyantObject.cs.meta Initial project push 6 年前
Data.meta Removed WaterSystem submodule and embedded as local Package. 6 年前
GerstnerWavesJobs.cs Feature/benchmark (#126) 4 年前
GerstnerWavesJobs.cs.meta Removed WaterSystem submodule and embedded as local Package. 6 年前
LocalToWorldJob.cs Fix Native array leak 4 年前
LocalToWorldJob.cs.meta Demo work merge (#64) 4 年前
MainCameraAlign.cs Demo work merge (#64) 4 年前
MainCameraAlign.cs.meta Removed WaterSystem submodule and embedded as local Package. 6 年前
Rendering.meta Removed WaterSystem submodule and embedded as local Package. 6 年前
Water.cs the water mesh now is transformed with the same scaling as the gameobject it is on (#105) 4 年前
Water.cs.meta Updated the Water test scene as it was forgotten about for a while 6 年前
WaterSystem.Runtime.asmdef Demo work merge (#64) 4 年前
WaterSystem.Runtime.asmdef.meta Removed WaterSystem submodule and embedded as local Package. 6 年前