23 次代码提交 (e5796b1b-3704-44da-b508-8760a02934d5)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre McGrail fe281ee1 Scene dressing 7 年前
Andre McGrail 40418733 Small tweaks, removed unneeded shaders and variants 7 年前
Andre McGrail 13b925a4 Camera work for cutscene 7 年前
Andre McGrail 033decc7 Tweaked LOD settings 7 年前
Andre McGrail 7ec2acab Large update, lots of visual differences, be careful updating to here 7 年前
Andre McGrail e5cf59be Init branch push 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
GitHub 41727060 Merge pull request #13 from Verasl/lw/api-review-v6 6 年前
Andre McGrail 9c167dec Small fixes/tweaks 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
Andrem deed6b8d Imposters working 4 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
André McGrail 2f3b9d78 Blocked off cave and rebaked lighting 5 年前
tim e006090c strip all lods but lod 0 for now 3 年前