Andre McGrail
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fe281ee1
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Scene dressing
New boat blockout mesh
Added lightmap LOD script to re-use LOD0 lightmaps on LOD1 and LOD2
Basic pass on SFX
More Cinemachine camera setup
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7 年前 |
Andre McGrail
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95f9af62
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Small tweaks
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7 年前 |
Andre McGrail
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3e297a4c
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Fixed vegetation shaders
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7 年前 |
Andre McGrail
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40418733
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Small tweaks, removed unneeded shaders and variants
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7 年前 |
Andre McGrail
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13b925a4
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Camera work for cutscene
More set dressing
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7 年前 |
Andre McGrail
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379cda8c
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Setup MPBs on the boats
More set dressing
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7 年前 |
Andre McGrail
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01a69cb1
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Rebaked Lighting
Tweaked LOD levels
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7 年前 |
Andre McGrail
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7ec2acab
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Large update, lots of visual differences, be careful updating to here
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7 年前 |
Andre McGrail
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b1f6c73f
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Fixed custom renderer for latest SRP
Updated Navmesh
Tweaked some materials
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6 年前 |
Andre McGrail
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316d47cb
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Removed WaterSystem submodule and embedded as local Package.
No build tests so may not work in build in this commit
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6 年前 |
Andre McGrail
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9c167dec
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Small fixes/tweaks
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6 年前 |
André McGrail
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d221bcac
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Updated to work with shader cleanup PR on SRP
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6 年前 |
André McGrail
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5e65d97b
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SRP batcher on
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6 年前 |
André McGrail
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1b25cca4
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InitCommit
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6 年前 |
André McGrail
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7b564e6c
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Update to Universal
- Added universal package locally
- Converted vegetation to shader graph
- Added post v3
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6 年前 |
Bruno Gagne
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08ce545b
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added asset small_tree_A + shader and textures
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5 年前 |