Andre
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36b78bf8
|
Initial project push
|
7 年前 |
Andre McGrail
|
eb60867b
|
Level tweaks
Perf tweaks
Added shadow switcher for main camera rendering
|
7 年前 |
Andre McGrail
|
fe281ee1
|
Scene dressing
New boat blockout mesh
Added lightmap LOD script to re-use LOD0 lightmaps on LOD1 and LOD2
Basic pass on SFX
More Cinemachine camera setup
|
7 年前 |
Andre McGrail
|
95f9af62
|
Small tweaks
|
7 年前 |
Andre McGrail
|
abc17eb2
|
Switched terrain to mesh
Added LODTweaker to change lod on secondary cameras
|
7 年前 |
Andre McGrail
|
9abb6a66
|
Added custom terrain shadegraph
Added new boat and shader
Started to add other props
|
7 年前 |
Andre McGrail
|
13b925a4
|
Camera work for cutscene
More set dressing
|
7 年前 |
Andre McGrail
|
c4011ea8
|
Updated packages and added basic debug menu
Fixed shadergraph GUID issue
|
7 年前 |
Andre McGrail
|
bc67bea6
|
Updated boat physics settings
Rebaked lighting
Updated submodules
|
7 年前 |
Andre McGrail
|
88fbddf7
|
Massive cleanup
|
6 年前 |
GitHub
|
c330c77c
|
Merge pull request #2 from Verasl/custom-renderer
Custom renderer
|
6 年前 |
Andre McGrail
|
b1f6c73f
|
Fixed custom renderer for latest SRP
Updated Navmesh
Tweaked some materials
|
6 年前 |
Andre McGrail
|
e5cf59be
|
Init branch push
|
6 年前 |
GitHub
|
bd60d1e2
|
Merge pull request #7 from Verasl/MiscWork
Misc work merged into Master
|
6 年前 |
Andre McGrail
|
8b65ed9b
|
Update work for API v5
Switched to HDR rendering
|
6 年前 |
Andre McGrail
|
dc6a61c9
|
slight updates to lighting and post
|
6 年前 |
GitHub
|
672c6f5f
|
Merge pull request #12 from Verasl/lw/file-renames
Lw/file renames
|
6 年前 |
Andre McGrail
|
e79c320d
|
Some more water shader tweaks
|
6 年前 |
GitHub
|
41727060
|
Merge pull request #13 from Verasl/lw/api-review-v6
API review v6 changes
|
6 年前 |
Andre McGrail
|
2be28b1a
|
Slight tweaks
|
6 年前 |
GitHub
|
e0fcb680
|
Merge pull request #20 from Verasl/srp-api-changes
Srp api update
|
6 年前 |
Andre McGrail
|
9c167dec
|
Small fixes/tweaks
|
6 年前 |
GitHub
|
599cccf6
|
Merge pull request #21 from Verasl/optimization
Optimization
|
6 年前 |
André McGrail
|
d221bcac
|
Updated to work with shader cleanup PR on SRP
|
6 年前 |
GitHub
|
03081f47
|
Merge pull request #23 from Verasl/shader-api-cleanup
Shader api cleanup PR
|
6 年前 |
André McGrail
|
11eb0468
|
Tweaks
|
6 年前 |
GitHub
|
a6991323
|
Merge pull request #29 from Verasl/art-tweaks
Art tweaks
|
6 年前 |
André McGrail
|
a539a28b
|
Updates to scene
|
6 年前 |
André McGrail
|
1b25cca4
|
InitCommit
|
6 年前 |
André McGrail
|
791347ab
|
Added light map corrector to avoid NaNs
-baked all lighting data
-updated package versions
|
6 年前 |
André McGrail
|
da3485f6
|
Merge branch 'GDC-temporary'
# Conflicts:
# Assets/Objects/boats/Maps/Interceptor_MRLL.tif.meta
# Packages/manifest.json
|
6 年前 |
André McGrail
|
3de9266d
|
Merge branch 'master' into release/2019.1
# Conflicts:
# Assets/scenes/Island.unity
# Packages/com.verasl.water-system/Scripts/Water.cs
# Packages/com.verasl.water-system/Shaders/WaterCommon.hlsl
# Packages/manifest.json
# ProjectSettings/QualitySettings.asset
|
5 年前 |
André McGrail
|
8c8bf892
|
Final Cleanup
|
5 年前 |
André McGrail
|
2dfa66c1
|
Merge branch 'release/2019.3'
|
5 年前 |
André McGrail
|
a5cd0dc0
|
Merge branch 'master' into lw/post-v3
# Conflicts:
# Assets/scenes/Island.unity
# Packages/manifest.json
|
5 年前 |