Andre McGrail
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e8381176
|
Updated scene(missed from last commit)
|
7 年前 |
Andre McGrail
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13b925a4
|
Camera work for cutscene
More set dressing
|
7 年前 |
Andre McGrail
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8806c68d
|
Updated WaterSystem submodule
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7 年前 |
Andre McGrail
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91a1b267
|
Updated WaterSystem submodule
Minor tweaks to scenes
|
7 年前 |
Andre McGrail
|
fcb77541
|
Android build settings tweaked
|
7 年前 |
Andre McGrail
|
40418733
|
Small tweaks, removed unneeded shaders and variants
|
7 年前 |
Andre McGrail
|
3e297a4c
|
Fixed vegetation shaders
|
7 年前 |
Andre McGrail
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452e683a
|
Updated water submodule
|
7 年前 |
Andre McGrail
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44ce1f4a
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FIxed manifest
Updated Water submodule
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7 年前 |
Andre McGrail
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9abb6a66
|
Added custom terrain shadegraph
Added new boat and shader
Started to add other props
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7 年前 |
Andre McGrail
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c7c57043
|
Updated water submodule
|
7 年前 |
Andre McGrail
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7438b4a6
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Created LOD switcher to only use high level lods on main Camera
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7 年前 |
Andre McGrail
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abc17eb2
|
Switched terrain to mesh
Added LODTweaker to change lod on secondary cameras
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7 年前 |
Andre McGrail
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be119d89
|
add OBJ to gitLFS
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7 年前 |
Andre McGrail
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d66cc701
|
Removed embedded cinemachine and externalised as a package
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7 年前 |
Andre McGrail
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0f012d34
|
Merge branch 'artAssets'
bringing in new textures
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7 年前 |
Andre McGrail
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8adcbeea
|
Updated water submodule
Updated LTpipe to version 1.1.2-preview
Updated shaders to work with new LTpipe
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7 年前 |
Andre McGrail
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95f9af62
|
Small tweaks
|
7 年前 |
Andre McGrail
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cb7908d2
|
Merge branch 'master' of https://github.com/Verasl/BoatAttack
# Conflicts:
# Assets/scenes/Island.unity
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7 年前 |
Andre McGrail
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a56ff293
|
Set main scene material to be tessellated shader, this doesn't render correctly on OSX metal
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7 年前 |
Andre McGrail
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14efaaf3
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Updated boat
Tweaked wake/splash materials
Updated water system submodule
|
7 年前 |
Andre McGrail
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fe281ee1
|
Scene dressing
New boat blockout mesh
Added lightmap LOD script to re-use LOD0 lightmaps on LOD1 and LOD2
Basic pass on SFX
More Cinemachine camera setup
|
7 年前 |
Andre McGrail
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84e64de9
|
slight tweaks
|
7 年前 |
Andre McGrail
|
56efdfd1
|
update water subrepo
|
7 年前 |
Andre McGrail
|
039ec916
|
level tweaks
|
7 年前 |
Andre McGrail
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eb60867b
|
Level tweaks
Perf tweaks
Added shadow switcher for main camera rendering
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7 年前 |
Alex
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77109a97
|
fixed textures yo!
|
7 年前 |
Andre McGrail
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d9fd1934
|
more work on buoyancy jobs conversion
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7 年前 |
Alex
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7b1b6829
|
New Textures yo!
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7 年前 |
GitHub
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e9052c1e
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Merge pull request #1 from Verasl/artAssets
FBX of props - Bouy, arrow sign, beach chair and umbrella, paraglider…
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7 年前 |
Alex
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4b647a2b
|
FBX of props - Bouy, arrow sign, beach chair and umbrella, paraglider, windsurfer, blimp and kayak.
All maps for props provided.
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7 年前 |
Andre McGrail
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9c08e65f
|
WARNING: This commit requires a custom build of unity and a modified LT pipeline, these will be publicly available soon
Updated pipeline package
Started to Jobify the ModifyBoatMesh.cs for advance multithreaded buoyancy
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7 年前 |
Andre McGrail
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030fa421
|
Updated water submodule
Cleaned up heaps of compiler warnings
|
7 年前 |
Andre McGrail
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23a48921
|
Tweaked boat physics, shaved off half a ms per boat
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7 年前 |
Andre McGrail
|
fd0627e4
|
Added water system as submodule
|
7 年前 |
Andre McGrail
|
d545288e
|
removing water system...again
|
7 年前 |
Andre McGrail
|
5ec07e01
|
Added water system submodule
|
7 年前 |
Andre McGrail
|
15127cdc
|
removed water system to make way for Submodule
|
7 年前 |
Andre McGrail
|
ee0fef20
|
Disable vertex colour generation for now
|
7 年前 |
Andre McGrail
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c197f4d7
|
Updated LT pipeline package
Fixed and updated Vegetation shader
Tweaked Island scene foam gradient
Changed Island scene from tessellation to vertex offset
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7 年前 |
Andre McGrail
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6a066278
|
Some more water shader refinements, warning:requires latest github SRP
|
7 年前 |
Andre McGrail
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eaa6472e
|
Water shader improvements
Switched Non-tessellated shader to run in vert vs frag
Created Temp LOD patch mesh
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7 年前 |
Andre
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ac9361da
|
Added debug views for water shader
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7 年前 |
Andre
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78808f0d
|
Boat trail tweaks
|
7 年前 |
Andre
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36b78bf8
|
Initial project push
|
7 年前 |
GitHub
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ee85baa9
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Initial commit
|
7 年前 |
guanghui.zhang@unity3d.com
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0497ef04
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Root dir
|
7 年前 |