Andre McGrail
4c8ebd71
Assorted cleanup and fixes
4 年前
Andre McGrail
2af4ea8e
Merge branch 'feature/benchmark' of https://github.com/Unity-Technologies/BoatAttack into feature/benchmark
4 年前
GitHub
9f9ce694
enable playmode tests in project ( #120 )
* enable playmode tests in project
* upgrade input system
4 年前
Andre McGrail
0be6da0e
Revamp postprocessing default volume
4 年前
Andre McGrail
c085af0b
cleanup
4 年前
Andre McGrail
ead0d767
Fixed flythrough playing automatically, also added camera prefab to benchmark scenes for easy future updating
4 年前
Andre McGrail
18273d1d
removed terrain group missing script
4 年前
Andre McGrail
0ebf7dd2
Fixed profiling scope errors
4 年前
Andre McGrail
c9b01eca
Fixed texture compression warning on build
4 年前
Andre McGrail
9d4eec20
Fix benchmark build errors
4 年前
Andre McGrail
06289a37
Squashed commit of the following:
commit fdd4ba7dc6a6fabd561ea186b4453735ac9103eb
Author: Andre McGrail <andrem@unity3d.com>
Date: Fri Sep 4 13:54:37 2020 +0200
Changed Lod Lightmaps to run only in editor and only when needed (#118 )
4 年前
Andre McGrail
90e54a82
static angle scene
First pass
4 年前
André McGrail
434d0103
more work, cleanup of UI prefabs
4 年前
Andre McGrail
a1c0887d
automated run from editor WIP
4 年前
Andre McGrail
1cd0745c
Fix FBX errors
4 年前
Andre McGrail
53b26ad2
fix shader library compile regression
4 年前
Andre McGrail
62f4e58f
Benchmark base
4 年前