Andrem
30408e83
Merge branch 'feature/infinite-sea' of https://github.com/Unity-Technologies/BoatAttack into feature/infinite-sea
# Conflicts:
# Assets/scenes/Testing/InfiniteWater.unity
4 年前
Andrem
420497fe
small updates, new data script to hold settings
4 年前
André McGrail
9563496c
Merge branch 'feature/infinite-sea' of github.com:Unity-Technologies/BoatAttack into feature/infinite-sea
# Conflicts:
# Packages/com.verasl.water-system/Shaders/InfiniteWater.shader
4 年前
André McGrail
f5f9d558
added infinite water pass
4 年前
Andre McGrail
406d9439
fix shader errors from merge
4 年前
Andre McGrail
485253b7
Squashed commit of the following:
commit 4b92a5e6dcb7b9b9386283a4d0d19fd5a3b22633
Author: Andre McGrail <andrem@unity3d.com>
Date: Wed Dec 2 15:50:55 2020 +0100
Fix and improve shadows on the water (#130 )
commit 88679d7ebeeae4be30f43ebe88cba830f363803b
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 23 11:27:01 2020 +0100
Removed variable 'loop' as itwas causing issues for PS4 compiling (#129 )
commit 60b6bc595f20b29f4869d3236ce1aa91a490ef6b
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 9 17:32:00 2020 +0100
Update README.md
commit 87dc01efaab4c7911d5af79355707930b4b4b00b
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 9 17:27:13 2020 +0100
Update README.md
commit 35e7524eded7d0d639332bfb4a17547481aaa91d
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 9 17:26:53 2020 +0100
Update README.md
commit 46718e5dc3772f43ef0b159d75e96588514a68c5
Author: Andre McGrail <andrem@unity3d.com>
Date: Wed Nov 4 16:29:21 ...
4 年前
André McGrail
cab9d8f3
Infinite water using new shader functions
4 年前
André McGrail
8a080024
Shader abstraction work
4 年前
André McGrail
9d8a2598
Fixed after merge
4 年前
André McGrail
219e8688
Squashed commit of the following:
commit 60b6bc595f20b29f4869d3236ce1aa91a490ef6b
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 9 17:32:00 2020 +0100
Update README.md
commit 87dc01efaab4c7911d5af79355707930b4b4b00b
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 9 17:27:13 2020 +0100
Update README.md
commit 35e7524eded7d0d639332bfb4a17547481aaa91d
Author: Andre McGrail <andrem@unity3d.com>
Date: Mon Nov 9 17:26:53 2020 +0100
Update README.md
commit 46718e5dc3772f43ef0b159d75e96588514a68c5
Author: Andre McGrail <andrem@unity3d.com>
Date: Wed Nov 4 16:29:21 2020 +0100
Feature/benchmark (#126 )
* Benchmark base
* fix shader library compile regression
* Fix FBX errors
* automated run from editor WIP
* more work, cleanup of UI prefabs
* static angle scene
First pass
* Squashed commit of the following:
commit fdd4ba7dc6a6fabd561ea186b4453735ac9103eb
Author: Andre McGrail <andrem@unity3d.com...
4 年前
André McGrail
e28561b1
further changes to water shader
4 年前
Andre McGrail
01a887f2
renaming
4 年前
André McGrail
6d11c41d
More cleanup work, setting up water shader functions
5 年前
André McGrail
990e2a21
Init commit
- Added Infinite water scene
- Added InfiniteWater.hlsl to contain functions specific to the infinite water shader
- Worked on better modularity in water shader
5 年前