这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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GitHub 81481d8b Merge pull request #4 from UnityTechnologies/main 4 年前
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CustomHLSL Merge branch 'main' into whiteboxing 4 年前
Debug Wind shader improved and painted more meshes 4 年前
ScriptableRenderFeatures Toon shader done 4 年前
SubGraphs Merge pull request #4 from UnityTechnologies/main 4 年前
Clouds.shadergraph ClearSky skybox 4 年前
Clouds.shadergraph.meta Skybox experiments 4 年前
CustomHLSL.meta Toon Shader v2 in progress 4 年前
Debug.meta Wind shader improved and painted more meshes 4 年前
Fire.shadergraph Shadergraph adjustments 4 年前
Fire.shadergraph.meta Added fire shader and campfire (#172) 4 年前
Glass.shadergraph Removed LightProbe contribution parameter from all shaders 4 年前
Glass.shadergraph.meta Added Transparent support on ToonShading and Glass Shader for the lantern 4 年前
ObstructedCharacter_Dither.shadergraph Tweaks, dither shader 4 年前
ObstructedCharacter_Dither.shadergraph.meta Create silhouette pass 4 年前
ScriptableRenderFeatures.meta Toon shader done 4 年前
SubGraphs.meta Toon Shader v2 in progress 4 年前
Toon.shadergraph Ground Shader WIP 4 年前
Toon.shadergraph.meta Toon Shader v2 in progress 4 年前
Toon_DetailMaskTint.shadergraph Ground Shader WIP 4 年前
Toon_DetailMaskTint.shadergraph.meta Art: Added Detail Masks for Main Characters. Added DetailMaskTint Shader Graph. 4 年前
Toon_Dissolve.shadergraph Ground Shader WIP 4 年前
Toon_Dissolve.shadergraph.meta Added back recklol Dissolve effect (#217) 4 年前
Toon_Fresnel.shadergraph Ground Shader WIP 4 年前
Toon_Fresnel.shadergraph.meta Added Slime Critter and new Toon shader to add Fresnel effect on it 4 年前
Toon_Ground.shadergraph Property Name consistency 4 年前
Toon_Ground.shadergraph.meta Ground Shader WIP 4 年前
Toon_RandomPositionTint.shadergraph Shader tweaks and reorganisation 4 年前
Toon_RandomPositionTint.shadergraph.meta Art: Added RandomPositionTint Shader Graph. 4 年前
Toon_Wind.shadergraph Ground Shader WIP 4 年前
Toon_Wind.shadergraph.meta Merge branch 'art-assets' into big-merge 4 年前
Water.shadergraph Extend refraction scale to be lower than 5 ( from 0 to 10) 4 年前
Water.shadergraph.meta Added foam + refraction + depth fare to water shader (#139) 4 年前