这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Rainaldi Satria b62977f8 [Bot] Automated dotnet-format update 4 年前
..
Audio [Bot] Automated dotnet-format update 4 年前
Characters Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
Cutscenes [Bot] Automated dotnet-format update 4 年前
Dialogues Dialogue system event fix (#162) 4 年前
Editor fix: Project won't compile due to a reference to UnityEditor (#157) (#169) 4 年前
Events Merge branch 'main' into big-merge 4 年前
Factory [Bot] Automated dotnet-format update 4 年前
Input [Bot] Automated dotnet-format update 4 年前
Inventory Cleanup, Reorganisation of folders and Scenes 4 年前
Pool [Bot] Automated dotnet-format update 4 年前
SceneManagement Cleanup, Reorganisation of folders and Scenes 4 年前
StateMachine Merge branch 'main' into big-merge 4 年前
Audio.meta Audio System (#90) 4 年前
CameraManager.cs Working dialogue and cutscene system. (#135) 4 年前
CameraManager.cs.meta Camera rotation, Movement tweaks 4 年前
Characters.meta Camera rotation, Movement tweaks 4 年前
ClickToPlaceHelper.cs fix: Project won't compile due to a reference to UnityEditor (#157) (#169) 4 年前
ClickToPlaceHelper.cs.meta Spawn location editor (#138) 4 年前
Cutscenes.meta Working dialogue and cutscene system. (#135) 4 年前
Dialogues.meta Working dialogue and cutscene system. (#135) 4 年前
Editor.meta Added custom inspector for GameScene ScriptableObjects 4 年前
Events.meta Added Void, Int and Load Events SO and Listeners 4 年前
Factory.meta Generic (Scriptable) Object Pool (#117) 4 年前
Input.meta Cleanup, Reorganisation of folders and Scenes 4 年前
Inventory.meta Inventory System Base (from official thread) (#100) 4 年前
Pool.meta Generic (Scriptable) Object Pool (#117) 4 年前
SceneManagement.meta Now possible to start the game from any scene 4 年前
SpawnSystem.cs Cleanup, Reorganisation of folders and Scenes 4 年前
SpawnSystem.cs.meta Spawn system in place 4 年前
StateMachine.meta Initial commit 4 年前