这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Amel 320a8038 Adding jump up and down states for bard hare with their conditions and transitions 4 年前
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Audio Merge pull request #1 from UnityTechnologies/main 4 年前
Dialogue Fix Shared Tables (Localization) conflict. 4 年前
EventChannels Refactored the whole cold startup mechanism 4 年前
Events Merge branch 'main' into AmelMain 4 年前
Input Merge branch 'main' into art-assets 4 年前
Interaction Merge pull request #1 from UnityTechnologies/main 4 年前
Inventory Merge branch 'main' into AmelMain 4 年前
Narrative Merge pull request #1 from UnityTechnologies/main 4 年前
Paths Merge pull request #4 from UnityTechnologies/main 4 年前
Quests Merge branch 'main' into AmelMain 4 年前
RuntimeAnchors Merge pull request #1 from UnityTechnologies/main 4 年前
SaveSystem Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
SceneData Merge pull request #1 from UnityTechnologies/main 4 年前
StateMachine Adding jump up and down states for bard hare with their conditions and transitions 4 年前
UI Adding interaction UI + Events 4 年前
Audio.meta Audio System (#90) 4 年前
Dialogue.meta Fix Dialogue branching and add UI 4 年前
EventChannels.meta Adding events and listeners for scene loading 4 年前
Events.meta post merge fixes 4 年前
Input.meta Cleanup, Reorganisation of folders and Scenes 4 年前
Interaction.meta Added interaction example scene 4 年前
Inventory.meta Inventory System Base (from official thread) (#100) 4 年前
Narrative.meta Working dialogue and cutscene system. (#135) 4 年前
Paths.meta Allow multiple entry/exit points in Locations (#284) 4 年前
Quests.meta Dialogue And Quest Managers + Refractoring some scripts 4 年前
RuntimeAnchors.meta Introduced RuntimeAnchors 4 年前
SaveSystem.meta Basic structure for saving location to a file 4 年前
SceneData.meta Merging Dialogue branching to the Quest System. 4 年前
StateMachine.meta Removed script Character, moved StateMachine SOs 4 年前
UI.meta Adding interaction UI + Events 4 年前