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unity-tech-cn
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open-project-1
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这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
unity3d
unity
unity-tech
game
open-source
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C#
89.9%
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8.2%
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1.8%
目录树:
1b4ab2a6
/main
/devlogs-1-toon-shading
/release
/devlogs-2-scriptable-objects
/devlogs-3-input
/UI
/devlogs-4-addressable-assets
0.6-alpha
dl1
dl2
dl3
dl4
0.8-alpha
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open-project-1
/
UOP1_Project
/
Assets
/
Scripts
/
Characters
/
StateMachine
/
Actions
文件历史
Ciro Continisio
154737ee
[Bot] Automated dotnet-format update
4 年前
..
Editor
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
ActivateWeaponSO.cs
Initial Plant Critter combat system - Get Hit - Killed
4 年前
ActivateWeaponSO.cs.meta
Initial Plant Critter combat system - Get Hit - Killed
4 年前
AnimatorMoveSpeedActionSO.cs
Added Run and Faint animation for PigChef, implemented Run as BlendTree
4 年前
AnimatorMoveSpeedActionSO.cs.meta
Added Run and Faint animation for PigChef, implemented Run as BlendTree
4 年前
AnimatorParameterActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
AnimatorParameterActionSO.cs.meta
PigChef plays idle and walk animations
4 年前
ApplyMovementVectorActionSO.cs
Renamed variable in all Conditions and Actions
4 年前
ApplyMovementVectorActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
AscendActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
AscendActionSO.cs.meta
Character state machine
4 年前
ControlWalkingParticlesActionSO.cs
Integrated dust particles
4 年前
ControlWalkingParticlesActionSO.cs.meta
Integrated dust particles
4 年前
DescendActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
DescendActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
DestroyCritterSO.cs
Initial Plant Critter combat system - Get Hit - Killed
4 年前
DestroyCritterSO.cs.meta
Initial Plant Critter combat system - Get Hit - Killed
4 年前
Editor.meta
AnimatorParameterActionSO and refactoring
4 年前
FaceProtagonistSO.cs
[Bot] Automated dotnet-format update
4 年前
FaceProtagonistSO.cs.meta
Initial Plant Critter behaviour - Idle - Alert - Attack
4 年前
GroundGravityActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
GroundGravityActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
HorizontalMoveActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
HorizontalMoveActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
PlayAudioCueActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
PlayAudioCueActionSO.cs.meta
AudioSystem functionality
4 年前
PlayJumpParticlesActionSO.cs
Integrated dust particles
4 年前
PlayJumpParticlesActionSO.cs.meta
Integrated dust particles
4 年前
PlayLandParticlesActionSO.cs
Tweaks to landing particles
4 年前
PlayLandParticlesActionSO.cs.meta
Integrated dust particles
4 年前
ResetGetHitStateSO.cs
Fixes, typos and tweaks
4 年前
ResetGetHitStateSO.cs.meta
Initial Plant Critter combat system - Get Hit - Killed
4 年前
RotateActionSO.cs
[Bot] Automated dotnet-format update
4 年前
RotateActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
SlideActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
SlideActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前