224 次代码提交 (f76bc5ce-f50a-4deb-ab5a-cfa266f7e40d)

作者 SHA1 备注 提交日期
Unknown 6dee2704 Location loader script 4 年前
Miley Hollenberg cd634c11 Implemented automatic linter 4 年前
GitHub 04e6c82e Create pull_request_template.md 4 年前
Unknown cbc6933e Changes on Main Menu and Scenes Loader after updates 4 年前
GitHub f5ad616a Merge pull request #26 from mwert09/master 4 年前
Unknown d3e13985 Methods to trigger events 4 年前
mwert09 83f426f0 Merge remote-tracking branch 'upstream/master' 4 年前
Unknown da0bbab5 Added Void, Int and Load Events SO and Listeners 4 年前
Unknown 09bb47ff Remove old files 4 年前
GitHub 02d8e6c7 Merge pull request #55 from andrewreal/remove-magic-numbers 4 年前
Unknown 9bcfa8f8 Changed Level to Location 4 年前
Ciro Continisio 69c48251 Changed the new variable into a constant 4 年前
Unknown aa06f015 Added beach and forest scenes for scenes loading tests 4 年前
Ciro Continisio 26b18669 Work and tests on toon shader, plants and rocks 4 年前
Ciro Continisio b0af5562 Toon shader done 4 年前
Ciro Continisio 369c0864 Toon Shader v2 in progress 4 年前
Andre McGrail a9e2d4b6 Tweaks to URP Asset 4 年前
Ciro Continisio 5e4de146 Isolated outline test 4 年前
Ciro Continisio 0788d614 Custom lighting shader tests 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
mwert09 a291c583 Merge remote-tracking branch 'upstream/master' 4 年前
mwert09 f063f571 Merge branch 'bug-steep-surfaces' 4 年前
mwert09 3fe5c164 Merge branch 'master' of https://github.com/mwert09/open-project-1 4 年前
GitHub afc7b64e Merge pull request #25 from Wodopo/master 4 年前
Ciro Continisio 2cfc9750 SpawnSystem active in the scene 4 年前
Andrew Real 106bfcd0 Remove accidentaly added blank lines 4 年前
mwert09 14215282 Update Character.cs 4 年前
GitHub 2c21f5a9 Merge pull request #31 from CharlExMachina/Scene-Loading 4 年前
Ciro Continisio b194fe99 Merge branch 'master' into Wodopo/spawn-system 4 年前
Andrew Real e23c8e72 Change var name to more acurately show purpose 4 年前
mwert09 123c2bdc Update Character.cs 4 年前
GitHub 9c27ba24 Merge pull request #27 from andrew-raphael-lukasik/InputReader_as_ScriptableObject 4 年前
Carlos Eduardo Pérez 79ec6d45 Updated warning message 4 年前
Andrew Real bd2f9dce Merge branch 'master' into remove-magic-numbers 4 年前
mwert09 fa308200 Update Character.cs 4 年前
GitHub d98e006f Merge pull request #37 from Acimaz/TMPro-Import 4 年前
Carlos Eduardo Pérez f6215f53 DrawSceneEditor now has a single, non-branching undo check 4 年前
GitHub a9604394 Merge branch 'master' into TMPro-Import 4 年前
mwert09 90e60ba3 Update Character.cs 4 年前
GitHub 506101f1 Merge pull request #45 from Quickz/jump-fix 4 年前
Carlos Eduardo Pérez baab34cd Added new obstacle material for lvl2 and tagged Player 4 年前
mwert09 90d34bde Fixed bouncing issue when player hit under floating platform 4 年前
mwert09 03385e75 Update Character.cs 4 年前
Quickz 25279029 fixed an issue regarding player jump not getting canceled in a few cases 4 年前
Carlos Eduardo Pérez 08176b7d Updated GameSceneEditor class 4 年前
Ciro Continisio 4aaa3b36 Spawn system in place 4 年前
GitHub a046c18a Deleted unnecessary spacing 4 年前