Ciro Continisio
|
955dfaa9
|
Relocated files
|
4 年前 |
Yohann Puyhaubert
|
460eb34c
|
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
|
4 年前 |
Ciro Continisio
|
09ce5d71
|
Tweaks
|
4 年前 |
GitHub
|
c0b2931f
|
Merge pull request #1 from UnityTechnologies/main
Update fork
|
4 年前 |
Amel
|
7b1ed2b2
|
Merge branch 'main' into UI
|
4 年前 |
GitHub
|
9fd51f47
|
Add camera shake on protagonist hit. (#454)
* Add camera shake on protagonist hit.
* add cam shake on critters hit
|
4 年前 |
Ciro Continisio
|
5df561c9
|
Fix to camera shake bug
Removed lambda expression
Added unregister from the event
Removed unnecessary null checks
|
4 年前 |
uChema
|
b768a7dc
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
4 年前 |
Ciro Continisio
|
db88cbec
|
Fixed fast camera rotation issue
|
3 年前 |
uChema
|
dc07bb35
|
Merge remote-tracking branch 'upstream/main' into main
|
3 年前 |
Ciro Continisio
|
313f8a7f
|
Code cleanup, refactored Anchors to be generic
|
3 年前 |
Ciro Continisio
|
202b38ba
|
More code refactoring around Anchors
|
3 年前 |
Ciro Continisio
|
e0bf1a99
|
More code cleanup and bug fixes
Renamed tools
Hidden Quest tool
Added debug visualisation to some ScriptableObjects using ReadOnly attribute
|
3 年前 |
Ciro Continisio
|
b74f3140
|
More Runtime Anchor refactoring, other SO additions
Also fixed bug with RuntimeAnchors
Fixed BardHare state machine (error on Animator parameter)
|
3 年前 |
Ciro Continisio
|
6b104b55
|
Mega code cleanup
|
3 年前 |