1346 次代码提交 (bbffa7ea-8603-48de-b2a0-71c2d0fdc072)

作者 SHA1 备注 提交日期
uChema 1ce93bca Small fixes in Game State System 3 年前
uChema 90cc66d9 Merge branch 'main' of https://github.com/uChema/open-project-1 into main 3 年前
uChema 1d6b8128 Use Game States In State Machine 3 年前
uChema 3faf99a1 Use the state machine to change Game State to and from Combat 3 年前
itsLevi0sa 0425b39f [Bot] Automated dotnet-format update 3 年前
itsLevi0sa 340dd8dc Merge branch 'main' into CaveWhiteboxing 3 年前
Ciro Continisio bbffa7ea Removed ProBuilder cache 3 年前
itsLevi0sa aa9e8032 Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into CaveWhiteboxing 3 年前
Ciro Continisio 93832439 Landmass work 3 年前
itsLevi0sa 2b78139d Created PathAndCave scene (Scene A) and PathAndCave_Reduced scene (Scene B) 3 年前
Ciro Continisio e858cef4 Market landmasses 3 年前
Amel Negra 5fb6c233 Re-Adding signal receiver on BardHare post merge 3 年前
Amel Negra 3fa7bced Removing Beach backup scene 3 年前
Amel Negra a156875a Merge remote-tracking branch 'origin/main' into main 3 年前
Amel Negra 50ea72eb tweaking transitions in timeline 3 年前
Amel Negra bce4012a Made the cutscene prefab specific to the candy cutscene 3 年前
Amel Negra 890c9ef4 Adding beach cutscene scene as backup before merge 3 年前
Amel Negra 6a5ea46a tweaking animations on cutscene 3 年前
Amel Negra a1c9548d Organizing folders and tweaks on beach candy cutscene 3 年前
Amel Negra 3b72c394 Resume gameplay after cutscene now works 3 年前
Amel Negra bc3c5fd1 Merge remote-tracking branch 'origin/main' into main 3 年前
Amel Negra 7ac1c615 Pushing Beach scene with changes for beach candy cutscene 3 年前
Amel Negra 3f5ae592 Adding beach cutscene playable 3 年前
Amel Negra 9dc93db3 Pushing TimelineBinder script now works with multiple objects if needed 3 年前
Amel Negra a4a0dc5b Adding enter and exit timeline signals to set triggers on BardHare AC 3 年前
uChema 441fd47b Add Mountain rock critter variant. 3 年前
Amel Negra cdba81f2 Pushing animations, ACs and prefabs tweaked for cutscenes 3 年前
uChema 718b6321 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra 5ff6116e Adding Nar actor 3 年前
uChema 7671fd63 Change 'Salty' adjective to Savory 3 年前
Amel Negra d25a7fc5 Adding black image png for cutscenes fade in and out 3 年前
Ciro Continisio a0a16da1 Scene work 3 年前
Ciro Continisio 5ef923fb Material and model tweaks 3 年前
Ciro Continisio 056f6536 Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio 3835c521 Skybox and water tweaks 3 年前
Ciro Continisio 60b486d5 Scene work 3 年前
Ciro Continisio de0f0586 Revert "Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into worldbuilding" 3 年前
Ciro Continisio 472b2651 Merge branch 'main' of https://github.com/MortyJHin/open-project-1 into worldbuilding 3 年前
Ciro Continisio 509b93fe Removed ForestEntrance scene 3 年前
Ciro Continisio 43f6f6f7 Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio eee951e1 Farms 3 年前
Ciro Continisio 460fb941 Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into worldbuilding 3 年前
Ciro Continisio 97ff2e4b Probuilder meshes 3 年前
Ciro Continisio 56d5c554 Tweaks to glow shader 3 年前
itsLevi0sa 72ec616e [Bot] Automated dotnet-format update 3 年前
Ciro Continisio ba483324 Ayud and Felfel looks 3 年前
itsLevi0sa 66a70a2e MountainCave Whiteboxing Proposal 3 年前
Nathan V a1b0eb29 Modifying Railed Bridge Meshes 3 年前
uChema 9f463dfd Hot Fix : Cooking mode inventory is maintained after action (Cook, change tab, select other items) 3 年前
Ciro Continisio e7a11cf3 Interactables for Beach, Hill and Farms 3 年前