Ciro Continisio
c3bf387e
Cleanup, Reorganisation of folders and Scenes
4 年前
Ciro Continisio
0ceeafd9
Refreshed Forest and Beach scenes
4 年前
Ciro Continisio
f8f9e0b0
Event system refactoring
4 年前
Ciro Continisio
99c4ccb4
Audio functionality
4 年前
Ciro Continisio
ce5b07db
Fry king in scene, Loading tweaks
4 年前
jandd661
3ee06ccf
Update Beach Scene with test data
4 年前
jandd661
5e78c72a
Updated Beach Scene with test data for Scene Loader
4 年前
Ciro Continisio
c1fe908d
Fixes to example, moved files in Examples folder
4 年前
GitHub
fb323a77
Allow multiple entry/exit points in Locations ( #284 )
* added support for multiple entry/exit points using PathSO
* + added entrance & exit in TestingGround scene going to the Beach scene
* + LocationExit: renamed a private method
* Added spawn location tag
* Added tag to entrances in different locations
* Find entrances with tag before spawning
* Added array initialization
* Made entrance a prefab
Co-authored-by: Amel Negra <amel.negra@unity3d.com>
4 年前
Amel Negra
23a23d5d
small tweaks on scenes
4 年前
Ciro Continisio
1c9c17d2
Reorganisation
4 年前
Ciro Continisio
d060f07a
Water plane Y scale fix
4 年前
Ciro Continisio
5ca74ffe
Beach and Glade midboxing
4 年前
Ciro Continisio
bd2b6359
Midboxing again
4 年前
Ciro Continisio
b60fe6c7
Tweaks and bamboos
4 年前
Ciro Continisio
dcf0b00e
Refactor part 3
4 年前
Ciro Continisio
7eee90e5
Loading refactor part 4
4 年前
Ciro Continisio
966da5a4
Initial camera position
4 年前
Ciro Continisio
70978d9d
Audio changes
4 年前
Ciro Continisio
07f4bf25
Music playing
4 年前
Ciro Continisio
91a763b7
Updated project to 2020 LTS
4 年前
Ciro Continisio
a1ce890c
Removed array of scenes from loading
4 年前
Ciro Continisio
05c41c7f
Rebaked scenes
4 年前
Ciro Continisio
4a525440
Scene separated
3 年前
Ciro Continisio
42b7725e
Connected almost all scenes
Missing TownMarket and TownUpper
3 年前
Ciro Continisio
49a9a175
Baked all location scenes
3 年前
Ciro Continisio
23bd82d4
Beach landmass painting v1
3 年前
Ciro Continisio
ebe81a73
Worldbuilding in progress
Landmasses vertex paint, water plane tweaks
3 年前
Ciro Continisio
a2299fee
Water shaders, landmasses
3 年前
Ciro Continisio
5cc9de68
Beach changes, worldbuilding
Light settings, shader changes, prefab tweaks, model tweaks
3 年前
Ciro Continisio
f5afc4ea
Scenery
3 年前
Ciro Continisio
c22729d3
More worldbuilding
Full bake of all scenes
3 年前
Ciro Continisio
59efe5a3
Rock prefabs
3 年前
Ciro Continisio
bbf35a4d
SFX tweaks
Volume adjustments, moved Audio listener to Protagonist
3 年前
Ciro Continisio
4bd4a06c
Lightmap rebakes
3 年前
Ciro Continisio
53d9fe16
Scene work
3 年前
Ciro Continisio
8167037b
Worldbuilding
3 年前
Ciro Continisio
51187a9d
Location work
3 年前
Ciro Continisio
587a2230
Worldbuilding
Scenes, rocks, waterfalls, foam, ...
Added fog
Rebaked all lighting
3 年前
Ciro Continisio
80582a3d
Skyboxes for Forest and Forest Entrance
3 年前
Ciro Continisio
4b2bcaf1
Mountain Path scene
3 年前
Ciro Continisio
e7a11cf3
Interactables for Beach, Hill and Farms
3 年前
Ciro Continisio
60b486d5
Scene work
3 年前
Amel Negra
7ac1c615
Pushing Beach scene with changes for beach candy cutscene
3 年前
Amel Negra
3b72c394
Resume gameplay after cutscene now works
3 年前
Amel Negra
a1c9548d
Organizing folders and tweaks on beach candy cutscene
3 年前
Amel Negra
bce4012a
Made the cutscene prefab specific to the candy cutscene
3 年前
Amel Negra
a156875a
Merge remote-tracking branch 'origin/main' into main
3 年前
Amel Negra
5fb6c233
Re-Adding signal receiver on BardHare post merge
3 年前
Amel Negra
a7ac46c3
Tweaking talking animation transition in cutscene
3 年前
Amel Negra
7d7f08ff
tweaking transitions in cutscene
3 年前
Amel Negra
a4661c6b
Beach cutscene as a prefab on the beach scene
3 年前
uChema
fab03691
Merge branch 'pr/396' into main . Fix Player Inventory/ Testing inventory data.
3 年前
Ciro Continisio
93832439
Landmass work
3 年前
Ciro Continisio
bbffa7ea
Removed ProBuilder cache
3 年前
Ciro Continisio
984180df
Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/02a28a9c355f4fac879be8ab591f1a6a.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/0f35a51a6d884c8ab30219b5a3b05de7.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/108b5a6e887748a1875141cf7eefbf8e.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/177f1a363471462daaaa7e27712e2b77.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/17f9a240deb94feb8a71fae200bf7ff1.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/26347a43a1d94f6eba6efb6ca3d40208.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/2ab75110e077404aaaa2789feb3cc82e.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/2f392744e4d142f7a81da2a69bdaa99f.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/512005dcb52a4d588ffc91db589f24ff.asset
# UOP1_Project/Assets/ProBuilder Data/ProBuilderMeshCache/61ff26a351934...
3 年前
Ciro Continisio
e0c72522
Fixed BardHare dialogue camera being on at all times
3 年前
Ciro Continisio
a9b18d29
Baked all lightmaps
3 年前
uChema
b1c2f634
Integrating Cutscenes and Questlines in final scenes
3 年前
Amel
17e7e8f4
Pushing cutscene placeholders to the different scenes
3 年前
Amel Negra
bbbf44d0
Fixing bard hare dialogue shot on beach scene
3 年前
Amel
1d5d51cb
Added beach intro cutscene + plays only when we play new game
3 年前
Ciro Continisio
30e472a6
Work on night scene
3 年前