uChema
|
9511bfd5
|
Fixing Asset Table
|
3 年前 |
uChema
|
4ad4a353
|
Settings System
|
3 年前 |
Amel Negra
|
265dcb02
|
Added savory dish cutscene
|
3 年前 |
Amel Negra
|
3cd151d4
|
Path config for going away during cutscene
|
3 年前 |
Amel Negra
|
599c6af5
|
Make NPC wait for a random time before walking away in cutscene
|
3 年前 |
Amel Negra
|
3235736c
|
Baked Town Upper Navmesh to use for cutscene walking
|
3 年前 |
Amel Negra
|
e751564b
|
Tweaking sweet dish cutscene
|
3 年前 |
Amel Negra
|
f4233540
|
Signals and script folder organization
|
3 年前 |
Amel Negra
|
4689962b
|
Townsfolk front and back crowd going away signal
|
3 年前 |
Amel Negra
|
b75d5771
|
Polishing celebration part on win cutscene and added phoenix chick animation
|
3 年前 |
Amel Negra
|
ec8eb680
|
Beach night final cutscene now starts main menu in the end
|
3 年前 |
Amel Negra
|
b3541b2e
|
Updated townsfolk example prefab
|
3 年前 |
Amel
|
98847b01
|
Added celebration animations to cutscene
|
3 年前 |
Amel
|
11ccdf9f
|
Create method on NPC script to change state to walk (For lose cutscene wip)
|
3 年前 |
Amel
|
4b681a41
|
Adding more towsfolk variants for the crowd
|
3 年前 |
Amel
|
1f2da108
|
Adding new celebration animations
|
3 年前 |
Amel
|
ee9d138e
|
Sweet dish cutscene now loads final beach cutscene on the end
|
3 年前 |
Amel
|
ca019671
|
Disabled debug transition on pig chef
|
3 年前 |
Amel
|
88755c36
|
Added final beach scene as addressable
|
3 年前 |
Amel
|
b472d7a2
|
Adding load scene signal to load a location from timeline
|
3 年前 |
Amel
|
4448fe99
|
pushing beach night scene
|
3 年前 |
Amel
|
7db5cdba
|
placeholder for final cutscene
|
3 年前 |
Amel
|
29d23b0e
|
Beach game end cutscene
|
3 年前 |
Amel
|
4e1ab710
|
Beach night scene light baking
|
3 年前 |
Amel
|
921d9db4
|
Adding beach final scene
|
3 年前 |
Amel Negra
|
6242d7cf
|
wip win cutscene
|
3 年前 |
Amel Negra
|
9ac9becf
|
Beach candy cutscene don't pause after line display anymore
|
3 年前 |
Amel Negra
|
f6c9e887
|
Rock critter snooze state tweaking after animation integration
|
3 年前 |
Amel Negra
|
125046cc
|
polishing candy cutscene
|
3 年前 |
Amel Negra
|
bbbf44d0
|
Fixing bard hare dialogue shot on beach scene
|
3 年前 |
Amel
|
eea075cb
|
Integrating new phoenix chick animations into candy cutscene + tweaking
|
3 年前 |
Amel Negra
|
42e6bd08
|
Adding phoenix chick nibbling and sneezing animations
|
3 年前 |
Amel Negra
|
e611f40c
|
Adding rock critter snooze animation
|
3 年前 |
Amel
|
e69dc93c
|
Added start state to townsfolk AC
|
3 年前 |
Amel
|
75728ee5
|
wip win cutscene
|
3 年前 |
Amel
|
af96b762
|
Audio config setter for cutscene volume added
|
3 年前 |
Amel
|
8b2d50b0
|
Add start state for townsfolks
|
3 年前 |
Amel Negra
|
4836919b
|
Disabled trigger and play on awake for cutscene
|
3 年前 |
Amel Negra
|
97322354
|
Disabling interaction GO on pigchef during cutscene (To remove talk UI)
|
3 年前 |
Amel Negra
|
f0cf14a8
|
Merge remote-tracking branch 'origin/main' into main
|
3 年前 |
Amel Negra
|
a557f23b
|
Now DialogueBehaviour takes care of disabling UI dialogue when not paused
|
3 年前 |
Amel Negra
|
120c5b08
|
Added pause audio signal for cutscene
|
3 年前 |
Amel Negra
|
2a8c28f6
|
Sweet dish cutscene wip
|
3 年前 |
Ciro Continisio
|
a1fdc096
|
Fixed Protagonist eyes issue
Eyes were rendered after water, showing through. Now fixed.
|
3 年前 |
Amel Negra
|
2f39fb35
|
NPCs examples accessories hierarchy order fixed
|
3 年前 |
Ciro Continisio
|
c5f38fb8
|
Merge remote-tracking branch 'tech-mkt/main'
|
3 年前 |
Ciro Continisio
|
db88cbec
|
Fixed fast camera rotation issue
|
3 年前 |
Amel Negra
|
6790825d
|
Adding game state ref to Chef Comb and Bard Hare prefabs
|
3 年前 |
Ciro Continisio
|
b8f152c8
|
Beach light fixes and rebaked lightmaps
|
3 年前 |
Amel
|
17e7e8f4
|
Pushing cutscene placeholders to the different scenes
|
3 年前 |