16 次代码提交 (7418c9cd-be5f-4d46-ac28-1348a6e8e7b2)

作者 SHA1 备注 提交日期
GitHub b00809ef Toon Shader Wind effect addon (#150) 4 年前
treivize 572e0cdd Added Transparent support on ToonShading and Glass Shader for the lantern 4 年前
treivize 245438bb Fixed Fresnel effect done before outline and add water like movement 4 年前
treivize f1cf3605 Simplify Toon_Fresnel shader - move Direct Specular to Lightning Model 4 年前
treivize ec0e4787 Fixed Slime inner movement to be Object UV based and clamp direct specular 4 年前
treivize c0ba79ab Updated direct specular contribution 4 年前
Ciro Continisio b197acbf Shaders simplification 4 年前
Ciro Continisio 0a93b3d8 Shadergraph adjustments 4 年前
Ciro Continisio 29fb04b5 Removed LightProbe contribution parameter from all shaders 4 年前
GitHub 19a7c4c5 Upgrade to 2020.2.13b (#247) 4 年前
Dane Byrd e3d74a91 Remove Fresnel properties from ToonShading subgraph 4 年前
Dane Byrd 8ae0f49f Remove Albedo Influence on Specular Light Brightness 4 年前
Ciro Continisio de401a73 Shader tweaks and reorganisation 4 年前
Dane Byrd 004c7bd1 Ground Shader WIP 4 年前
Ciro Continisio cb823c2b Light tweaks and bugfix on shader 4 年前
Ciro Continisio 1c06f55d Added fog to shaders 3 年前