* Critter refactor using state machine capabilities and adding config SO
* Fixes following DeivSky's review
* Optimized NavMeshAgent null check
* Added abstractions between Critter script and ConfigSO
* Corrections following Amel review
* Split transition tables - move to fsm chasing and roaming settings
* Fixes on transition table
Fixed UIHealthBar reset hearts bug
Relocated UI event channels under the Health folder
Enemies no longer fire UpdateUI events
Fixed PigChef's missing sounds