766 次代码提交 (3ab7bd4b-bf35-4ff5-a9ba-236ac120cceb)

作者 SHA1 备注 提交日期
Ciro Continisio c28c6bc6 New Pig and RockCritter animations 4 年前
kgc00 ad56cb20 Merge remote-tracking branch 'upstream/main' into main 4 年前
Chema Damak 9e43c174 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio e1aa5f02 [Bot] Automated dotnet-format update 4 年前
Erik Locutura 4386bee3 [Bot] Automated dotnet-format update 4 年前
GitHub a331d889 Added an Editor assembly to the FSM editor scripts (#158) 4 年前
Ciro Continisio 0ceeafd9 Refreshed Forest and Beach scenes 4 年前
Chema Damak 54306cec Added localization package 4 年前
GitHub 2907b6c8 Audio System (#90) 4 年前
Dave Rodriguez 395ad900 Modified Example Scene 4 年前
GitHub f06b5a5e Improved debugging for the state machine (#131) 4 年前
Ciro Continisio 7ed38552 Added more package-related files to gitignore 4 年前
GitHub 8a3e7f3a Repaint when selecting spawn location (#152) 4 年前
Dave Rodriguez 05631f89 Object Pool Simplification 4 年前
GitHub 96e3b3f0 Replaced StateTransitionSO with TransitionTableSO + Editor (#114) 4 年前
Ciro Continisio 03ff96ac New test scenes 4 年前
GitHub 0308bf97 Initial commit with fix (#149) 4 年前
Ciro Continisio 55d5d2a4 Merge branch 'main' into art-assets 4 年前
circa94 cdbf1207 Merge branch 'circa94/master' into circa94/inventory-system 4 年前
kgc00 8dfcd3e8 Merge remote-tracking branch 'upstream/main' into main 4 年前
Rainaldi Satria 179bd881 [Bot] Automated dotnet-format update 4 年前
GitHub ffe1b8b8 Working dialogue and cutscene system. (#135) 4 年前
Dave Rodriguez 3063fef1 [Bot] Automated dotnet-format update 4 年前
GitHub 136bad1f Pool Cleanup (#147) 4 年前
kgc00 abc8c25c [Bot] Automated dotnet-format update 4 年前
GitHub cc670c90 Simple mouse based camera controls (#146) 4 年前
Jonathan Mercer 114a0cfc [Bot] Automated dotnet-format update 4 年前
GitHub a2a278c8 Spawn location editor (#138) 4 年前
kgc00 e1c42620 Merge remote-tracking branch 'upstream/main' into main 4 年前
Ciro Continisio 7f73871f Updated Gitignore 4 年前
GitHub 4a980728 changed input phase check to match best practices (#141) 4 年前
Dave Rodriguez 650c1a57 [Bot] Automated dotnet-format update 4 年前
kgc00 caba7de7 changed input phase check to match best practices 4 年前
GitHub 66ea2175 Generic (Scriptable) Object Pool (#117) 4 年前
Ciro Continisio 99572dd3 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio c3bf387e Cleanup, Reorganisation of folders and Scenes 4 年前
GitHub 187ff10f Allow switching from the Idle state to Sliding or JumpDescending (#124) 4 年前
GitHub aed4d5ec Change Awake() to Start() in Spawning System (#120) (#136) 4 年前
GitHub b498e333 feat(gitignore): Add `.idea/` cache directory (#132) 4 年前
Unknown 77cff63f [Bot] Automated dotnet-format update 4 年前
Unknown 73bc9c3c Referenced initialization game scene SO in the initializer prefab 4 年前
circa94 885caae6 made Item fields as they were before 4 年前
Unknown a5ff75ad SO name updated in other scripts 4 年前
circa94 2018a05a make it possible to show items of inventory in inspector 4 年前
Unknown 48c24d17 Added Scenes folder in SO folder 4 年前
circa94 870c4244 created player inventory and first ingredient which can be collected 4 年前
Unknown 5edd2f9e Changed Scene loader scene name to Initialization 4 年前
circa94 b981fc83 added a background color to the item type 4 年前
Unknown 860e61c1 Added SO to the name of scriptable objects scripts 4 年前
circa94 d90d245d actually destroy the gameobject an not the component 4 年前