102 次代码提交 (2cfc9750-2fe0-4574-a660-8ef65d1906e9)

作者 SHA1 备注 提交日期
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
mwert09 a291c583 Merge remote-tracking branch 'upstream/master' 4 年前
mwert09 f063f571 Merge branch 'bug-steep-surfaces' 4 年前
mwert09 3fe5c164 Merge branch 'master' of https://github.com/mwert09/open-project-1 4 年前
Ciro Continisio 2cfc9750 SpawnSystem active in the scene 4 年前
Andrew Real 106bfcd0 Remove accidentaly added blank lines 4 年前
mwert09 14215282 Update Character.cs 4 年前
GitHub 2c21f5a9 Merge pull request #31 from CharlExMachina/Scene-Loading 4 年前
Ciro Continisio b194fe99 Merge branch 'master' into Wodopo/spawn-system 4 年前
Andrew Real e23c8e72 Change var name to more acurately show purpose 4 年前
mwert09 123c2bdc Update Character.cs 4 年前
GitHub 9c27ba24 Merge pull request #27 from andrew-raphael-lukasik/InputReader_as_ScriptableObject 4 年前
Carlos Eduardo Pérez 79ec6d45 Updated warning message 4 年前
Andrew Real bd2f9dce Merge branch 'master' into remove-magic-numbers 4 年前
mwert09 fa308200 Update Character.cs 4 年前
GitHub d98e006f Merge pull request #37 from Acimaz/TMPro-Import 4 年前
Carlos Eduardo Pérez f6215f53 DrawSceneEditor now has a single, non-branching undo check 4 年前
GitHub a9604394 Merge branch 'master' into TMPro-Import 4 年前
mwert09 90e60ba3 Update Character.cs 4 年前
GitHub 506101f1 Merge pull request #45 from Quickz/jump-fix 4 年前
Carlos Eduardo Pérez baab34cd Added new obstacle material for lvl2 and tagged Player 4 年前
mwert09 90d34bde Fixed bouncing issue when player hit under floating platform 4 年前
mwert09 03385e75 Update Character.cs 4 年前
Quickz 25279029 fixed an issue regarding player jump not getting canceled in a few cases 4 年前
Carlos Eduardo Pérez 08176b7d Updated GameSceneEditor class 4 年前
Ciro Continisio 4aaa3b36 Spawn system in place 4 年前
GitHub a046c18a Deleted unnecessary spacing 4 年前
mwert09 fa4b802f Update Character.cs 4 年前
GitHub 61807259 Create CONTRIBUTING.md 4 年前
Carlos Eduardo Pérez 3bea7874 Added custom inspector for GameScene ScriptableObjects 4 年前
Wodopo 3b1e385f Renamed SetRequestSpawnIndex to SetSpawnIndex 4 年前
GitHub c0a9e0a7 Update UOP1_Project/Assets/Scripts/Characters/Character.cs 4 年前
mwert09 f40790a1 Made adjustments based on HyagoOliveiran's suggestions 4 年前
GitHub da7293bb Merge pull request #17 from atb-brown/camera-move-speed 4 年前
Ciro Continisio a72aef38 Made the cameraSensitivity field private 4 年前
Andrzej Łukasik dab4333d InputReader made into ScriptableObject asset 4 年前
Wodopo 1eef189c My take on a simple Player Spawn System 4 年前
Andrew Real 1f6fdb42 Replace magic numbers with variables - issue: 40 4 年前
mwert09 e447593c Fixed steep surfaces bug 4 年前
Ciro Continisio 9f26d492 Upgraded to 2019.4.11 4 年前
Ayhan Sakarya 90cd0f95 Reverted Settings.json change after TMPro upgrade 4 年前
Austin Brown f1435a8e Use Range for cameraSensitivity of CameraManager 4 年前
GitHub a5b785a6 Merge pull request #16 from Quickz/player-jump-fix 4 年前
Ayhan Sakarya ca81b380 Upgraded TMPro package to 2.1.1 4 年前
Quickz 6738e6e0 Fixed an issue regarding player jump not getting stopped by a collision from above 4 年前
Austin Brown b83bd3d0 Add Camera Sensitivity 4 年前
Ayhan Sakarya 8b745147 Imported Textmesh Pro Essentials 4 年前
GitHub 6c5080a3 Update README.md 4 年前
GitHub 4af64d31 Merge pull request #9 from DapperDino/master 4 年前