Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 46b003c6 Added RegiteredInputActions Selector 4 年前
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ConditionalLogic.cs Added more items to Menus (#45) 4 年前
ConditionalLogic.cs.meta Added Icons 6 年前
DelayedLogic.cs Added more items to Menus (#45) 4 年前
DelayedLogic.cs.meta Added Icons 6 年前
EditorOnlyLogic.cs Added more items to Menus (#45) 4 年前
EditorOnlyLogic.cs.meta Added Icons 6 年前
FlipFlopLogic.cs Added more items to Menus (#45) 4 年前
FlipFlopLogic.cs.meta Fixes and Additions (#6) 5 年前
InputSystemLogic.cs Added RegiteredInputActions Selector 4 年前
InputSystemLogic.cs.meta Added RegiteredInputActions Selector 4 年前
Logic.cs Added more items to Menus (#45) 4 年前
Logic.cs.meta State Machine Action + Generic Logic 6 年前
LogicBase.cs Adding Help Items (#35) 4 年前
LogicBase.cs.meta Initial Commit 6 年前
NTimesLogic.cs Added more items to Menus (#45) 4 年前
NTimesLogic.cs.meta Added NTimesLogic 6 年前
NextFrameLogic.cs Added more items to Menus (#45) 4 年前
NextFrameLogic.cs.meta Added Icons 6 年前
PlatformLogic.cs Added more items to Menus (#45) 4 年前
PlatformLogic.cs.meta Latest Updates for Demo 5 年前
RandomLogic.cs Added more items to Menus (#45) 4 年前
RandomLogic.cs.meta Added random branch logic 6 年前
SaveDataLogic.cs Added more items to Menus (#45) 4 年前
SaveDataLogic.cs.meta Icon and Cleanup Pass 6 年前
SaveDataSwitchOnIntLogic.cs Added more items to Menus (#45) 4 年前
SaveDataSwitchOnIntLogic.cs.meta Added some events and logic 5 年前
SetInstigatorFromFactoryLogic.cs Added more items to Menus (#45) 4 年前
SetInstigatorFromFactoryLogic.cs.meta Added a way to change instigator in logic 6 年前
SetInstigatorLogic.cs Added more items to Menus (#45) 4 年前
SetInstigatorLogic.cs.meta Added Set Instigator logic 6 年前
StateLogic.cs Added more items to Menus (#45) 4 年前
StateLogic.cs.meta Fixes and Additions (#6) 5 年前