Thomas ICHÉ
6 年前
当前提交
0d491d98
共有 38 个文件被更改,包括 960 次插入 和 39 次删除
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2Runtime/Actions/AttachToObjectAction.cs.meta
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2Runtime/Actions/DestroyObjectAction.cs.meta
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2Runtime/Actions/GameSaveLoadSaveAction.cs.meta
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2Runtime/Actions/GameSaveSetValueAction.cs.meta
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2Runtime/Actions/SpawnPrefabAction.cs.meta
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2Runtime/Actions/TeleportGameObjectAction.cs.meta
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2Runtime/Actions/TimelineControlAction.cs.meta
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2Runtime/Events/OnDestroyEvent.cs
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2Runtime/Events/OnDestroyEvent.cs.meta
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2Runtime/Logic/SaveDataLogic.cs.meta
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52Icons/Actions/ic-action-attach.png
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110Icons/Actions/ic-action-attach.png.meta
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58Icons/Actions/ic-action-spawn.png
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110Icons/Actions/ic-action-spawn.png.meta
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51Icons/Actions/ic-action-teleport.png
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110Icons/Actions/ic-action-teleport.png.meta
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56Icons/Actions/ic-action-timeline.png
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110Icons/Actions/ic-action-timeline.png.meta
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51Icons/Actions/ic-action-trash.png
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110Icons/Actions/ic-action-trash.png.meta
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22Icons/Events/ic-event-destroy.png
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110Icons/Events/ic-event-destroy.png.meta
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11Runtime/Events/OnPickupEvent.cs.meta
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18Runtime/Events/OnPickupEvent.cs
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0/Icons/Events.meta
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0/Icons/Events
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0/Icons/Events/ic-event-awake.png
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0/Icons/Events/ic-event-awake.png.meta
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0/Icons/Events/ic-event-enable-disable.png
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0/Icons/Events/ic-event-enable-disable.png.meta
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0/Icons/Events/ic-event-keyboard.png
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0/Icons/Events/ic-event-keyboard.png.meta
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0/Icons/Events/ic-event-message.png
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0/Icons/Events/ic-event-message.png.meta
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0/Icons/Events/ic-event-start.png
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0/Icons/Events/ic-event-start.png.meta
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0/Icons/Events/ic-event-trigger.png
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0/Icons/Events/ic-event-trigger.png.meta
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streamingMipmaps: 0 |
|||
streamingMipmapsPriority: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
serializedVersion: 2 |
|||
filterMode: -1 |
|||
aniso: 1 |
|||
mipBias: -100 |
|||
wrapU: 1 |
|||
wrapV: 1 |
|||
wrapW: -1 |
|||
nPOTScale: 0 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spritePixelsToUnits: 100 |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spriteGenerateFallbackPhysicsShape: 1 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 1 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 2 |
|||
textureShape: 1 |
|||
singleChannelComponent: 0 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- serializedVersion: 2 |
|||
buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
- serializedVersion: 2 |
|||
buildTarget: Standalone |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
- serializedVersion: 2 |
|||
buildTarget: WebGL |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
physicsShape: [] |
|||
bones: [] |
|||
spriteID: |
|||
vertices: [] |
|||
indices: |
|||
edges: [] |
|||
weights: [] |
|||
spritePackingTag: |
|||
pSDRemoveMatte: 0 |
|||
pSDShowRemoveMatteOption: 0 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 4cd7c5c3eb0bd1c4d9fbbb4a0e98613b |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
|
|||
public class OnPickupEvent : MonoBehaviour |
|||
{ |
|||
// Start is called before the first frame update
|
|||
void Start() |
|||
{ |
|||
|
|||
} |
|||
|
|||
// Update is called once per frame
|
|||
void Update() |
|||
{ |
|||
|
|||
} |
|||
} |
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