Thomas ICHÉ
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a99f3bd6
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Merge branch 'master' into feature/call-tree
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5 年前 |
Thomas ICHÉ
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06e46fa5
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Added RigidBody Force Rig
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5 年前 |
Thomas ICHÉ
|
30ace063
|
Re-Harmonized RList
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5 年前 |
Thomas ICHÉ
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65f6c403
|
FIxed ReorderableList
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5 年前 |
Thomas ICHÉ
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6d090cd8
|
Base Window
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5 年前 |
Thomas ICHÉ
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99e5d6f3
|
Added Graphic Resources
|
5 年前 |
Thomas ICHÉ
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c080b085
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Updated NaughtyAttributes to b933f7e - Apr 21 2019
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5 年前 |
Thomas ICHÉ
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d5ae6cc1
|
Added OnUpdate Event + Safety Checks
|
5 年前 |
Thomas ICHÉ
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c6d98afd
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Add Icon for RigidBody Action
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5 年前 |
Thomas ICHÉ
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10c231c8
|
Added Option "Sacrifice Oldest" to Factory
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5 年前 |
Thomas ICHÉ
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6b12c48b
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Added Instigator to RigidbodyAction
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5 年前 |
Thomas ICHÉ
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f910e534
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Base work for Making Update Calls Optional
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5 年前 |
Thomas ICHÉ
|
523d6683
|
Updated Behavior for ReachPositionRig with Callables on Reaching point
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5 年前 |
Thomas ICHÉ
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59c2e252
|
Fixed Post-PR code that was not compiling anymore
|
5 年前 |
GitHub
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9648f9bb
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Merge pull request #3 from laurenth-unity/additions
Additional Actions / Logic / Events
|
5 年前 |
Laurent
|
308eff58
|
simplify UI code
|
5 年前 |
Laurent
|
1f9bb4e6
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rename rb to m_Rigidbody
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5 年前 |
Laurent
|
bbf13c2d
|
change callable names
|
5 年前 |
Laurent
|
5b9d4b1a
|
fix typo
|
5 年前 |
Laurent
|
efa84743
|
simplify state change
|
5 年前 |
Laurent
|
feb47b78
|
remove collider stay and trigger stay
|
5 年前 |
Laurent
|
b187907a
|
fix joint event
|
5 年前 |
Laurent
|
aee0e4fd
|
add joint break event
|
5 年前 |
Laurent
|
7a954e26
|
create rigidbody action
|
5 年前 |
Laurent
|
621a3ebb
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move animatorparameter to namespace
|
5 年前 |
Laurent
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bf6c3032
|
Add collider event
|
5 年前 |
Laurent
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9c45d90f
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add trigger stay and disable tag field if not used
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5 年前 |
Laurent
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cb462865
|
add flip flop logic
|
5 年前 |
Laurent
|
32ec1ac6
|
add set animator parameter action
|
5 年前 |
peeweek
|
5d6602be
|
Updated Package Version / Readme / Changelog
|
5 年前 |
peeweek
|
a56b0f1a
|
Added a changelog, finally!
|
5 年前 |
peeweek
|
005f6e8e
|
Fixed warning
|
5 年前 |
Thomas ICHÉ
|
cb40941b
|
Added Screenshot Manager
|
5 年前 |
peeweek
|
c569f286
|
Breaking Change : Discover Assets Scene Sections now display many open buttons. / Added Scrolling to the New Scene Window details view
|
5 年前 |
peeweek
|
a4fa27fe
|
Added some events and logic
|
5 年前 |
peeweek
|
d75f2506
|
Updated Package Version number
|
5 年前 |
peeweek
|
086aeacb
|
Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction
|
5 年前 |
peeweek
|
67dfc46a
|
Secure check for assembly types in Manager.cs
|
5 年前 |
Thomas ICHÉ
|
9026a4f0
|
Added PlayableDirector to Possible Actions in Discover.
|
5 年前 |
peeweek
|
8b71021e
|
Fix broken GUID
|
5 年前 |
peeweek
|
86dba74a
|
Icons + Log Action
|
5 年前 |
Thomas ICHÉ
|
e89d79d4
|
Fixes for DiscoverWindow
|
5 年前 |
peeweek
|
8a6bdf93
|
Fixed many errors of first import for project + Handling reimport
|
5 年前 |
Thomas ICHÉ
|
9ee20842
|
Added Action for sending Game Manager default Events (Used for Editor fixes)
|
5 年前 |
peeweek
|
f224492b
|
Implemented Switchable Save Progress for Game Manager
|
5 年前 |
peeweek
|
abc16124
|
Messager logs only when verbose
|
5 年前 |
Thomas ICHÉ
|
fb6b38e5
|
Updated Starter Package
|
5 年前 |
Thomas ICHÉ
|
07a6e214
|
Added Default Game Manager Prefab
|
5 年前 |
Thomas ICHÉ
|
c7532bef
|
Icon for GameManager
|
5 年前 |
Thomas ICHÉ
|
645f9ec8
|
Implicit Game Events for Game Manager
|
5 年前 |