42 次代码提交 (a99f3bd6-713f-4e53-b5a7-d76fe145dda1)

作者 SHA1 备注 提交日期
Thomas ICHÉ 3e834559 Big Refactor : Do not rely on UnityEvents Anymore 6 年前
Thomas ICHÉ fc2bb046 Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Thomas ICHÉ 910a33c3 Attributes for State Machines / Scenes 6 年前
Thomas ICHÉ 68df42d5 Fixed State machines PropertyDrawer 6 年前
Thomas ICHÉ 87a3f07a Fixes in propertydrawer 6 年前
Thomas ICHÉ f850789d Callable Name in dropdown 6 年前
Thomas ICHÉ 68034388 Fixes in Callable Property Drawer when null + Added spawn location to factory 6 年前
Thomas ICHÉ d49cc41b Added Icons + Manager Exclusion System 6 年前
Thomas ICHÉ 34695879 Handle Nulls in Callable property drawers 6 年前
Thomas ICHÉ 48fa268b Fixes for StateMachineStatePropertyDrawer 6 年前
Thomas ICHÉ 41aa70e7 Latest Updates for Demo 6 年前
Thomas ICHÉ 8648ea02 Finishing Touch / Better Refresh handling 5 年前
GitHub ce21f373 Merge pull request #4 from peeweek/feature/call-tree 5 年前
Thomas ICHÉ 10492027 Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers 5 年前
Thomas ICHÉ 0f3b42b0 Behaviour Toggle Action 5 年前
Thomas ICHÉ b5fdd993 Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction 4 年前
Thomas ICHÉ 02ac51ce Fixes from Spaceship 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
GitHub a54b34ad Single update for Rigs (#22) 4 年前
GitHub 6c9ef7ce Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
GitHub 19f5b2e6 Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
GitHub 5425f8e9 Fix Callable Selection Dropdown (Callable Property Drawer) (#43) 4 年前
GitHub 708623d3 Callable List Add Menu (#44) 4 年前
GitHub 68045e21 Handle drop in Callable Reorderable Lists (#47) 4 年前
Thomas ICHÉ 6da1266b Handle drop in Callable Reorderable Lists 4 年前
Thomas ICHÉ e408fa92 Handle drop as Game Objects 4 年前
Thomas ICHÉ 46b003c6 Added RegiteredInputActions Selector 4 年前
GitHub 34ee154f New InputSystem package support. (#50) 4 年前
Thomas ICHÉ 3b17bc62 Action Mapping from Input System Manager 4 年前
Thomas ICHÉ 6d421d01 Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager 4 年前
GitHub 9ec6abec OnVFXOutputEvent (#52) 4 年前
Thomas ICHÉ 8b84168d Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines 4 年前
Thomas ICHÉ 56bf0966 OnPlayerInputAction 4 年前
Thomas ICHÉ 67c99d51 Base Commit (Float Animation) // TODO : Genericize Animation 4 年前
Thomas ICHÉ 7e60b3ec Factorized Various Input Events (Direct, InputAction, InputAssetAction) 4 年前
Thomas ICHÉ f072314e Added Animation Handlers 4 年前
Thomas ICHÉ 7c4ccbfe Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent 4 年前
Thomas ICHÉ d9f5b2e3 Cleanup/Rename 4 年前
Thomas ICHÉ 8b72e2ee Added Generic Binding Rig 4 年前
Thomas ICHÉ ee89c7b9 Property Drawer for InputPlayerAction 4 年前
Thomas ICHÉ fd6cc7f0 Input Player Action property drawer 4 年前
GitHub 4f250950 Generic Animation Rigs (#53) 4 年前