241 次代码提交 (6df9bca6-f146-4fbb-9458-cc14d29ba21e)

作者 SHA1 备注 提交日期
Thomas ICHÉ 6df9bca6 Removed induced behaviour that resetted the folder position to zero (not needed anymore as the transform is exposed) 5 年前
Thomas ICHÉ aa4a91b6 Updated Readme in preparation to the package release 5 年前
Thomas ICHÉ c30239a4 Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig 5 年前
Thomas ICHÉ 4d7c7023 Safer Toggle Active for state machines 5 年前
Thomas ICHÉ daf9d775 Updated Changelog 5 年前
Thomas ICHÉ 0668e207 Updated Version and Requirements 5 年前
Thomas ICHÉ f81e5b83 Added Context Menu in ToggleGameObjectAction to update entries based on current enabled state in scene. 5 年前
Thomas ICHÉ f6139776 Fixes for Search Window 5 年前
Thomas ICHÉ ce8ea35f Fix bad logic in StateLogic 5 年前
Thomas ICHÉ ae682265 Fix possible null 5 年前
Thomas ICHÉ 1a3bf83d Removed Auto State in Changelog 5 年前
Thomas ICHE 148362d3 Removed AutoState 5 年前
Thomas ICHÉ 31a1ce73 Added Globals 5 年前
Thomas ICHÉ 89698c31 Fix instances when deletion happened while factory is disabled (#7) 5 年前
Thomas ICHÉ 204e6d25 Added Timer Elements 5 年前
Thomas ICHÉ bbddcf12 Small Fixes + Changelog 5 年前
Thomas ICHÉ 8cb570dd Folder Icons in Hierarchy 5 年前
Thomas ICHÉ 47c388fc Made Save Progress Optional 5 年前
GitHub 0e9a7df4 Fixes and Additions (#6) 5 年前
Thomas ICHÉ 70dee13a More Friendly Names for Callable Items in list 5 年前
Thomas ICHÉ 0b6c59d7 ApplicationExitAction : Exits play mode when in Editor. 5 年前
Thomas ICHÉ 10492027 Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers 5 年前
Thomas ICHÉ a82837e7 Fixed LinkGameView not working in play mode when excluding VirtualCameraManager 5 年前
Thomas ICHÉ 7f0b5319 ChangeLog Update 5 年前
GitHub ce21f373 Merge pull request #4 from peeweek/feature/call-tree 5 年前
Thomas ICHÉ 8648ea02 Finishing Touch / Better Refresh handling 5 年前
Thomas ICHÉ 68381457 Recursion safe check + Added Filter string 5 年前
Thomas ICHÉ 691803ae Better naming of Event entries 5 年前
Thomas ICHÉ 34ef5a59 Fixes for PR: Added Messages / Menu Items 5 年前
Thomas ICHÉ 9223a264 Added Filtering Options 5 年前
Thomas ICHÉ 3446ba37 Added Filtering and Categories 5 年前
Thomas ICHÉ d260d160 Finally Working 5 年前
Thomas ICHÉ afb040d1 Almost Working Call Tree WIndow 5 年前
Thomas ICHÉ a99f3bd6 Merge branch 'master' into feature/call-tree 5 年前
Thomas ICHÉ 06e46fa5 Added RigidBody Force Rig 5 年前
Thomas ICHÉ 30ace063 Re-Harmonized RList 5 年前
Thomas ICHÉ 65f6c403 FIxed ReorderableList 5 年前
Thomas ICHÉ 6d090cd8 Base Window 5 年前
Thomas ICHÉ 99e5d6f3 Added Graphic Resources 5 年前
Thomas ICHÉ c080b085 Updated NaughtyAttributes to b933f7e - Apr 21 2019 5 年前
Thomas ICHÉ d5ae6cc1 Added OnUpdate Event + Safety Checks 5 年前
Thomas ICHÉ c6d98afd Add Icon for RigidBody Action 5 年前
Thomas ICHÉ 10c231c8 Added Option "Sacrifice Oldest" to Factory 5 年前
Thomas ICHÉ 6b12c48b Added Instigator to RigidbodyAction 5 年前
Thomas ICHÉ f910e534 Base work for Making Update Calls Optional 5 年前
Thomas ICHÉ 523d6683 Updated Behavior for ReachPositionRig with Callables on Reaching point 5 年前
Thomas ICHÉ 59c2e252 Fixed Post-PR code that was not compiling anymore 5 年前
GitHub 9648f9bb Merge pull request #3 from laurenth-unity/additions 5 年前
Laurent 308eff58 simplify UI code 5 年前
Laurent 1f9bb4e6 rename rb to m_Rigidbody 5 年前