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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
unity3d
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deep-learning
deep-reinforcement-learning
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
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ml-agents
/
com.unity.ml-agents
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Runtime
文件历史
Ervin Teng
d4ee7346
Merge commit 'f9c05a61d574305497789b5997f1ae3ea1b1ad3b' into develop-splitpolicyoptimizer
5 年前
..
Grpc
Merge commit 'f9c05a61d574305497789b5997f1ae3ea1b1ad3b' into develop-splitpolicyoptimizer
5 年前
InferenceBrain
Merge commit 'f9c05a61d574305497789b5997f1ae3ea1b1ad3b' into develop-splitpolicyoptimizer
5 年前
Policy
Merge commit 'f9c05a61d574305497789b5997f1ae3ea1b1ad3b' into develop-splitpolicyoptimizer
5 年前
Resources
Merge pull request #2157 from Unity-Technologies/release-v0.8.2
6 年前
Sensor
Merge commit 'f9c05a61d574305497789b5997f1ae3ea1b1ad3b' into develop-splitpolicyoptimizer
5 年前
SideChannel
Merge branch 'master' into develop-splitpolicyoptimizer
5 年前
Academy.cs
set package and API to 0.15.0-dev0 (#3369)
5 年前
Academy.cs.meta
Initial commit
7 年前
ActionMasker.cs
make some more classes and methods internal (#3353)
5 年前
ActionMasker.cs.meta
Release v0.5 (#1202)
6 年前
Agent.cs
Remove UpdateAgentAction (#3373)
5 年前
Agent.cs.meta
Initial commit
7 年前
AssemblyInfo.cs
Making some fields and properties internal (#3342)
5 年前
AssemblyInfo.cs.meta
Making some fields and properties internal (#3342)
5 年前
Constants.cs
Making some fields and properties internal (#3342)
5 年前
Constants.cs.meta
Use AddComponentMenu for MonoBehaviours (#3231)
5 年前
DecisionRequester.cs
AddComponentMenu for DecisionRequester (#3360)
5 年前
DecisionRequester.cs.meta
Make On Demand Decision the default (#3243)
5 年前
Demonstration.cs
Refactor ICommunicator API (#2675)
5 年前
Demonstration.cs.meta
Demonstration Recorder (#1240)
6 年前
DemonstrationRecorder.cs
BehaviorParameters - accessors for undecorated behavior name (#3316)
5 年前
DemonstrationRecorder.cs.meta
Demonstration Recorder (#1240)
6 年前
DemonstrationStore.cs
write observations directly to protobuf (#3229)
5 年前
DemonstrationStore.cs.meta
Demonstration Recorder (#1240)
6 年前
EpisodeIdCounter.cs
Making some fields and properties internal (#3342)
5 年前
EpisodeIdCounter.cs.meta
Make the Agent reset immediately after Done (#3291)
5 年前
Grpc.meta
Move gRPC code to its own special place (#2621)
5 年前
ICommunicator.cs
make some more classes and methods internal (#3353)
5 年前
ICommunicator.cs.meta
[coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555)
5 年前
InferenceBrain.meta
New Learning Brain (#1303)
6 年前
Monitor.cs
Format code and add .editorconfig to our package. (#3305)
5 年前
Monitor.cs.meta
new Monitor
7 年前
Policy.meta
1 to 1 Brain to Agent (#2729)
5 年前
Resources.meta
Create ML-Agents Package (#3267)
5 年前
Sensor.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
SideChannel.meta
Develop side channel (#2956)
5 年前
Timer.cs
make some more classes and methods internal (#3353)
5 年前
Timer.cs.meta
C# hierarchical timers (#2198)
5 年前
Unity.ML-Agents.asmdef
Upgrade to barracuda 0.4.0-preview. (#3310)
5 年前
Unity.ML-Agents.asmdef.meta
Create ML-Agents Package (#3267)
5 年前
UnityAgentsException.cs
[format] Format code whitespace with Unity Formatter. (#2550)
5 年前
UnityAgentsException.cs.meta
Initial commit
7 年前
Utilities.cs
Making some fields and properties internal (#3342)
5 年前
Utilities.cs.meta
Demonstration Recorder (#1240)
6 年前