GitHub
5 年前
当前提交
18fc5131
共有 50 个文件被更改,包括 197 次插入 和 166 次删除
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2com.unity.ml-agents/Editor/BehaviorParametersEditor.cs
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2com.unity.ml-agents/Editor/BrainParametersDrawer.cs
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1com.unity.ml-agents/Editor/DemonstrationDrawer.cs
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14com.unity.ml-agents/Runtime/Academy.cs
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15com.unity.ml-agents/Runtime/Agent.cs
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4com.unity.ml-agents/Runtime/Constants.cs
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5com.unity.ml-agents/Runtime/DecisionRequester.cs
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2com.unity.ml-agents/Runtime/DemonstrationRecorder.cs
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2com.unity.ml-agents/Runtime/EpisodeIdCounter.cs
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2com.unity.ml-agents/Runtime/Grpc/GrpcExtensions.cs
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33com.unity.ml-agents/Runtime/Grpc/RpcCommunicator.cs
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2com.unity.ml-agents/Runtime/InferenceBrain/ApplierImpl.cs
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2com.unity.ml-agents/Runtime/InferenceBrain/BarracudaModelParamLoader.cs
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4com.unity.ml-agents/Runtime/InferenceBrain/GeneratorImpl.cs
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1com.unity.ml-agents/Runtime/InferenceBrain/ModelRunner.cs
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2com.unity.ml-agents/Runtime/Monitor.cs
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1com.unity.ml-agents/Runtime/Policy/BarracudaPolicy.cs
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8com.unity.ml-agents/Runtime/Policy/BehaviorParameters.cs
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2com.unity.ml-agents/Runtime/Policy/HeuristicPolicy.cs
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2com.unity.ml-agents/Runtime/Policy/IPolicy.cs
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4com.unity.ml-agents/Runtime/Sensor/CameraSensor.cs
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2com.unity.ml-agents/Runtime/Sensor/CameraSensorComponent.cs
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3com.unity.ml-agents/Runtime/Sensor/ISensor.cs
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10com.unity.ml-agents/Runtime/Sensor/RayPerceptionSensor.cs
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2com.unity.ml-agents/Runtime/Sensor/RayPerceptionSensorComponent2D.cs
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2com.unity.ml-agents/Runtime/Sensor/RayPerceptionSensorComponent3D.cs
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7com.unity.ml-agents/Runtime/Sensor/RayPerceptionSensorComponentBase.cs
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6com.unity.ml-agents/Runtime/Sensor/RenderTextureSensor.cs
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2com.unity.ml-agents/Runtime/Sensor/RenderTextureSensorComponent.cs
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2com.unity.ml-agents/Runtime/Sensor/SensorBase.cs
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3com.unity.ml-agents/Runtime/Sensor/SensorShapeValidator.cs
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1com.unity.ml-agents/Runtime/Sensor/StackingSensor.cs
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1com.unity.ml-agents/Runtime/Sensor/VectorSensor.cs
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1com.unity.ml-agents/Runtime/SideChannel/EngineConfigurationChannel.cs
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2com.unity.ml-agents/Runtime/SideChannel/FloatPropertiesChannel.cs
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10com.unity.ml-agents/Runtime/SideChannel/RawBytesChannel.cs
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7com.unity.ml-agents/Runtime/SideChannel/SideChannel.cs
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4com.unity.ml-agents/Runtime/Timer.cs
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1com.unity.ml-agents/Runtime/Utilities.cs
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4com.unity.ml-agents/Tests/Editor/DemonstrationTests.cs
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8com.unity.ml-agents/Tests/Editor/EditModeTestInternalBrainTensorApplier.cs
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14com.unity.ml-agents/Tests/Editor/EditModeTestInternalBrainTensorGenerator.cs
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24com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs
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2com.unity.ml-agents/Tests/Editor/Sensor/FloatVisualSensorTests.cs
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4com.unity.ml-agents/Tests/Editor/Sensor/RayPerceptionSensorTests.cs
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26com.unity.ml-agents/Tests/Editor/Sensor/StackingSensorTests.cs
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23com.unity.ml-agents/Tests/Editor/Sensor/VectorSensorTests.cs
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6com.unity.ml-agents/Tests/Editor/Sensor/WriterAdapterTests.cs
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2com.unity.ml-agents/Tests/Editor/SideChannelTests.cs
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74com.unity.ml-agents/.editorconfig
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; see http://editorconfig.org/ for docs on this file |
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root = true |
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[*] |
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ignore_if_in_header = This code was generated by a tool|<auto-generated> |
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indent_style = space |
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indent_size = 4 |
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; uncomment to help with sharing files across os's (i.e. network share or through local vm) |
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#end_of_line = lf |
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; avoid a bom, which causes endless problems with naive text tooling |
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charset = utf-8 |
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trim_trailing_whitespace = true |
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insert_final_newline = true |
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; keeping auto-format enabled helps avoid merge hell for projects without CI-based format validation |
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#disable_auto_format = true |
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[*.cs] |
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; uncomment to enable full formatting of c# files |
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formatters = generic, uncrustify |
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[*.asmdef] |
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scrape_api = true |
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[**/Tests/**.asmdef] |
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scrape_api = false |
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[*.Tests.asmdef] |
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scrape_api = false |
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[*.md] |
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indent_size = 2 |
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; trailing whitespace is unfortunately significant in markdown |
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trim_trailing_whitespace = false |
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; uncomment to enable basic formatting of markdown files |
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#formatters = generic |
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[{Makefile,makefile}] |
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; tab characters are part of the Makefile format |
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indent_style = tab |
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[*.asmdef] |
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indent_size = 4 |
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[*.json] |
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indent_size = 2 |
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[*.{vcproj,bat,cmd,xaml,tt,t4,ttinclude}] |
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end_of_line = crlf |
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; this VS-specific stuff is based on experiments to see how VS will modify a file after it has been manually edited. |
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; the settings are meant to closely match what VS does to minimize unnecessary diffs. |
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[*.{vcxproj,vcxproj.filters}] |
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indent_style = space |
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indent_size = 2 |
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end_of_line = crlf |
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charset = utf-8-bom |
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trim_trailing_whitespace = true |
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insert_final_newline = false |
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; must be broken out because of 51-char bug (https://github.com/editorconfig/editorconfig-visualstudio/issues/21) |
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[*.{csproj,pyproj,props,targets}] |
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indent_style = space |
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indent_size = 2 |
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end_of_line = crlf |
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charset = utf-8-bom |
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trim_trailing_whitespace = true |
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insert_final_newline = false |
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[*.{sln,sln.template}] |
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indent_style = tab |
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indent_size = 4 |
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end_of_line = crlf |
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charset = utf-8 |
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trim_trailing_whitespace = true |
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insert_final_newline = false |
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