Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub d0efc956 Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) 6 年前
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CommunicatorObjects Split `mlagents` into two packages (#1812) 6 年前
InferenceBrain Fixed compilation under Scripting API compatibility level ".NET Standard 2.0" (#1869) 6 年前
Academy.cs Fix parallel writes to UnitySDK.log on Windows 6 年前
Academy.cs.meta Initial commit 7 年前
ActionMasker.cs Brains as Scriptable Objects (#1250) 6 年前
ActionMasker.cs.meta Release v0.5 (#1202) 6 年前
Agent.cs External Contribution: Use RenderTexture instead of Camera for Visual Observation (#1824) 6 年前
Agent.cs.meta Initial commit 7 年前
BCTeacherHelper.cs Namespacification (#814) 7 年前
BCTeacherHelper.cs.meta Imitation Learning Helper (#371) 7 年前
Batcher.cs API for sending custom protobuf messages to and from Unity. (#1595) 6 年前
Batcher.cs.meta Develop communicator redesign (#638) 7 年前
Brain.cs Fix for Brains not reinitialising when the scene is reloaded. (#1758) 6 年前
Brain.cs.meta Initial commit 7 年前
BrainParameters.cs Brains as Scriptable Objects (#1250) 6 年前
BrainParameters.cs.meta Brains as Scriptable Objects (#1250) 6 年前
BroadcastHub.cs Brains as Scriptable Objects (#1250) 6 年前
BroadcastHub.cs.meta Brains as Scriptable Objects (#1250) 6 年前
Communicator.cs Develop communicator redesign (#638) 7 年前
Communicator.cs.meta Initial commit 7 年前
CommunicatorObjects.meta Develop communicator redesign (#638) 7 年前
Decision.cs Brains as Scriptable Objects (#1250) 6 年前
Decision.cs.meta Initial commit 7 年前
Demonstration.cs Demonstration Recorder (#1240) 6 年前
Demonstration.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationRecorder.cs Demonstration Recorder (#1240) 6 年前
DemonstrationRecorder.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationStore.cs Brains as Scriptable Objects (#1250) 6 年前
DemonstrationStore.cs.meta Demonstration Recorder (#1240) 6 年前
HeuristicBrain.cs New Learning Brain (#1303) 6 年前
HeuristicBrain.cs.meta Initial commit 7 年前
InferenceBrain.meta New Learning Brain (#1303) 6 年前
LearningBrain.cs Optimisation - Removed a lot of garbage allocation (#1804) 6 年前
LearningBrain.cs.meta New Learning Brain (#1303) 6 年前
Monitor.cs Release v0.5 (#1202) 6 年前
Monitor.cs.meta new Monitor 7 年前
PlayerBrain.cs New Learning Brain (#1303) 6 年前
PlayerBrain.cs.meta Initial commit 7 年前
ResetParameters.cs Namespacification (#814) 7 年前
ResetParameters.cs.meta On Demand Decision (#308) 7 年前
RpcCommunicator.cs Release v0.7 disable gRPC on non supported platforms (#1743) 6 年前
RpcCommunicator.cs.meta Develop communicator redesign (#638) 7 年前
SocketCommunicator.cs Release v0.7 disable gRPC on non supported platforms (#1743) 6 年前
SocketCommunicator.cs.meta Develop communicator redesign (#638) 7 年前
Startup.cs Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) 6 年前
Startup.cs.meta Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) 6 年前
UnityAgentsException.cs Remove discrete observations 6 年前
UnityAgentsException.cs.meta Initial commit 7 年前
Utilities.cs Removed resultTemp as it unnecessarily allocates memory (#1378) 6 年前
Utilities.cs.meta Demonstration Recorder (#1240) 6 年前