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When using the SubprocessUnityEnvironment, parallel writes are made to UnitySDK.log. This causes file access violation issues in Windows/C#. This change modifies the access and sharing mode for our writes to UnitySDK.log to fix the issue./develop-generalizationTraining-TrainerController
Jonathan Harper
6 年前
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18bedf6a
共有 1 个文件被更改,包括 15 次插入 和 9 次删除
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