Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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29 行
841 B

using System;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace MLAgents
{
public class Startup: MonoBehaviour
{
void Awake()
{
string sceneName = Environment.GetEnvironmentVariable("SCENE_NAME");
SwitchScene(sceneName);
}
private static void SwitchScene(string sceneName)
{
if (sceneName == null)
{
throw new ArgumentException("You didn't specified the SCENE_NAME environment variable");
}
if (SceneUtility.GetBuildIndexByScenePath(sceneName) < 0)
{
throw new ArgumentException("The scene " + sceneName + " doesn't exist within your build. ");
}
SceneManager.LoadSceneAsync(sceneName);
}
}
}