Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Vilmantas Balasevicius 86a627d2 Implemented agent reset via prefab respawning for ArticulatedReacher and ArticulatedReacherManualControl scenes. 5 年前
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ArticulatedReacherAgent.cs Implemented agent reset via prefab respawning for ArticulatedReacher and ArticulatedReacherManualControl scenes. 5 年前
ArticulatedReacherAgent.cs.meta Initial changes/experiment scenes for articulated reacher. 5 年前
ArticulatedReacherGoal.cs Somewhat working Articulated Reacher, however still WIP: training performance is way different from standard RB version. 5 年前
ArticulatedReacherGoal.cs.meta Somewhat working Articulated Reacher, however still WIP: training performance is way different from standard RB version. 5 年前
ManualControlReacherArm.cs Implemented agent reset via prefab respawning for ArticulatedReacher and ArticulatedReacherManualControl scenes. 5 年前
ManualControlReacherArm.cs.meta Further experimentation with reacher articulations setup, manual control scene added. 5 年前
ReacherAcademy.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ReacherAcademy.cs.meta added the modified files from dev-cooperative-env 7 年前
ReacherAgent.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ReacherAgent.cs.meta added the modified files from dev-cooperative-env 7 年前
ReacherDecision.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ReacherDecision.cs.meta added the modified files from dev-cooperative-env 7 年前
ReacherGoal.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ReacherGoal.cs.meta added the modified files from dev-cooperative-env 7 年前