Vilmantas Balasevicius
5 年前
当前提交
a65f9b42
共有 12 个文件被更改,包括 4956 次插入 和 0 次删除
-
1001UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/ArticulatedAgent.prefab
-
7UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/ArticulatedAgent.prefab.meta
-
1001UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/ArticulatedReacher.unity
-
7UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/ArticulatedReacher.unity.meta
-
918UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/scaling.unity
-
7UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/scaling.unity.meta
-
875UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/simpleTest.unity
-
7UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/simpleTest.unity.meta
-
1001UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/testHand.unity
-
7UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/testHand.unity.meta
-
114UnitySDK/Assets/ML-Agents/Examples/Reacher/Scripts/ArticulatedReacherAgent.cs
-
11UnitySDK/Assets/ML-Agents/Examples/Reacher/Scripts/ArticulatedReacherAgent.cs.meta
1001
UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/ArticulatedAgent.prefab
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: 142b1673ab3eef5f098717cab90c53bf |
|||
PrefabImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/ArticulatedReacher.unity
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: 36c2de1a721aa550b8b9a53c6736ed89 |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!29 &1 |
|||
OcclusionCullingSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 2 |
|||
m_OcclusionBakeSettings: |
|||
smallestOccluder: 5 |
|||
smallestHole: 0.25 |
|||
backfaceThreshold: 100 |
|||
m_SceneGUID: 00000000000000000000000000000000 |
|||
m_OcclusionCullingData: {fileID: 0} |
|||
--- !u!104 &2 |
|||
RenderSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 9 |
|||
m_Fog: 0 |
|||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
m_FogMode: 3 |
|||
m_FogDensity: 0.01 |
|||
m_LinearFogStart: 0 |
|||
m_LinearFogEnd: 300 |
|||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
|||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
|||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
|||
m_AmbientIntensity: 1 |
|||
m_AmbientMode: 0 |
|||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
|||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_HaloStrength: 0.5 |
|||
m_FlareStrength: 1 |
|||
m_FlareFadeSpeed: 3 |
|||
m_HaloTexture: {fileID: 0} |
|||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
|||
m_DefaultReflectionMode: 0 |
|||
m_DefaultReflectionResolution: 128 |
|||
m_ReflectionBounces: 1 |
|||
m_ReflectionIntensity: 1 |
|||
m_CustomReflection: {fileID: 0} |
|||
m_Sun: {fileID: 0} |
|||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} |
|||
m_UseRadianceAmbientProbe: 0 |
|||
--- !u!157 &3 |
|||
LightmapSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 11 |
|||
m_GIWorkflowMode: 1 |
|||
m_GISettings: |
|||
serializedVersion: 2 |
|||
m_BounceScale: 1 |
|||
m_IndirectOutputScale: 1 |
|||
m_AlbedoBoost: 1 |
|||
m_EnvironmentLightingMode: 0 |
|||
m_EnableBakedLightmaps: 1 |
|||
m_EnableRealtimeLightmaps: 0 |
|||
m_LightmapEditorSettings: |
|||
serializedVersion: 12 |
|||
m_Resolution: 2 |
|||
m_BakeResolution: 40 |
|||
m_AtlasSize: 1024 |
|||
m_AO: 0 |
|||
m_AOMaxDistance: 1 |
|||
m_CompAOExponent: 1 |
|||
m_CompAOExponentDirect: 0 |
|||
m_ExtractAmbientOcclusion: 0 |
|||
m_Padding: 2 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_LightmapsBakeMode: 1 |
|||
m_TextureCompression: 1 |
|||
m_FinalGather: 0 |
|||
m_FinalGatherFiltering: 1 |
|||
m_FinalGatherRayCount: 256 |
|||
m_ReflectionCompression: 2 |
|||
m_MixedBakeMode: 2 |
|||
m_BakeBackend: 1 |
|||
m_PVRSampling: 1 |
|||
m_PVRDirectSampleCount: 32 |
|||
m_PVRSampleCount: 512 |
|||
m_PVRBounces: 2 |
|||
m_PVREnvironmentSampleCount: 256 |
|||
m_PVREnvironmentReferencePointCount: 2048 |
|||
m_PVRFilteringMode: 1 |
|||
m_PVRDenoiserTypeDirect: 1 |
|||
m_PVRDenoiserTypeIndirect: 1 |
|||
m_PVRDenoiserTypeAO: 1 |
|||
m_PVRFilterTypeDirect: 0 |
|||
m_PVRFilterTypeIndirect: 0 |
|||
m_PVRFilterTypeAO: 0 |
|||
m_PVREnvironmentMIS: 1 |
|||
m_PVRCulling: 1 |
|||
m_PVRFilteringGaussRadiusDirect: 1 |
|||
m_PVRFilteringGaussRadiusIndirect: 5 |
|||
m_PVRFilteringGaussRadiusAO: 2 |
|||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
|||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
|||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
|||
m_ExportTrainingData: 0 |
|||
m_TrainingDataDestination: TrainingData |
|||
m_LightProbeSampleCountMultiplier: 4 |
|||
m_LightingDataAsset: {fileID: 0} |
|||
m_UseShadowmask: 1 |
|||
--- !u!196 &4 |
|||
NavMeshSettings: |
|||
serializedVersion: 2 |
|||
m_ObjectHideFlags: 0 |
|||
m_BuildSettings: |
|||
serializedVersion: 2 |
|||
agentTypeID: 0 |
|||
agentRadius: 0.5 |
|||
agentHeight: 2 |
|||
agentSlope: 45 |
|||
agentClimb: 0.4 |
|||
ledgeDropHeight: 0 |
|||
maxJumpAcrossDistance: 0 |
|||
minRegionArea: 2 |
|||
manualCellSize: 0 |
|||
cellSize: 0.16666667 |
|||
manualTileSize: 0 |
|||
tileSize: 256 |
|||
accuratePlacement: 0 |
|||
debug: |
|||
m_Flags: 0 |
|||
m_NavMeshData: {fileID: 0} |
|||
--- !u!1 &167556899 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 167556901} |
|||
- component: {fileID: 167556900} |
|||
m_Layer: 0 |
|||
m_Name: rootBone |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!171741748 &167556900 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 167556899} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_AnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 0 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 0 |
|||
m_Swing2: 0 |
|||
m_Twist: 0 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 1 |
|||
--- !u!4 &167556901 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 167556899} |
|||
m_LocalRotation: {x: 0.41331053, y: -0.027365169, z: -0.12993167, w: 0.90085703} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 192061208} |
|||
- {fileID: 858920505} |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 2 |
|||
m_LocalEulerAnglesHint: {x: 47.524002, y: -13.419001, z: -22.344002} |
|||
--- !u!1 &192061204 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 192061208} |
|||
- component: {fileID: 192061207} |
|||
- component: {fileID: 192061206} |
|||
- component: {fileID: 192061205} |
|||
m_Layer: 0 |
|||
m_Name: Sphere |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!135 &192061205 |
|||
SphereCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 192061204} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Radius: 0.5 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &192061206 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 192061204} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 1 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!33 &192061207 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 192061204} |
|||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!4 &192061208 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 192061204} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 167556901} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &270716407 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 270716408} |
|||
- component: {fileID: 270716409} |
|||
m_Layer: 0 |
|||
m_Name: bone2 |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &270716408 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 270716407} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: -4.25, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 1757323893} |
|||
m_Father: {fileID: 858920505} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!171741748 &270716409 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 270716407} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: -0.000000059604645, y: -2.2500007, z: 0.00000047683716} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_AnchorPosition: {x: 0, y: 2, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 3 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 2 |
|||
m_Swing2: 2 |
|||
m_Twist: 2 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 1 |
|||
--- !u!1 &456935350 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 456935352} |
|||
- component: {fileID: 456935351} |
|||
m_Layer: 0 |
|||
m_Name: Directional Light |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!108 &456935351 |
|||
Light: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 456935350} |
|||
m_Enabled: 1 |
|||
serializedVersion: 10 |
|||
m_Type: 1 |
|||
m_Shape: 0 |
|||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} |
|||
m_Intensity: 1 |
|||
m_Range: 10 |
|||
m_SpotAngle: 30 |
|||
m_InnerSpotAngle: 21.802082 |
|||
m_CookieSize: 10 |
|||
m_Shadows: |
|||
m_Type: 2 |
|||
m_Resolution: -1 |
|||
m_CustomResolution: -1 |
|||
m_Strength: 1 |
|||
m_Bias: 0.05 |
|||
m_NormalBias: 0.4 |
|||
m_NearPlane: 0.2 |
|||
m_CullingMatrixOverride: |
|||
e00: 1 |
|||
e01: 0 |
|||
e02: 0 |
|||
e03: 0 |
|||
e10: 0 |
|||
e11: 1 |
|||
e12: 0 |
|||
e13: 0 |
|||
e20: 0 |
|||
e21: 0 |
|||
e22: 1 |
|||
e23: 0 |
|||
e30: 0 |
|||
e31: 0 |
|||
e32: 0 |
|||
e33: 1 |
|||
m_UseCullingMatrixOverride: 0 |
|||
m_Cookie: {fileID: 0} |
|||
m_DrawHalo: 0 |
|||
m_Flare: {fileID: 0} |
|||
m_RenderMode: 0 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingLayerMask: 1 |
|||
m_Lightmapping: 4 |
|||
m_LightShadowCasterMode: 0 |
|||
m_AreaSize: {x: 1, y: 1} |
|||
m_BounceIntensity: 1 |
|||
m_ColorTemperature: 6570 |
|||
m_UseColorTemperature: 0 |
|||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} |
|||
m_UseBoundingSphereOverride: 0 |
|||
m_ShadowRadius: 0 |
|||
m_ShadowAngle: 0 |
|||
--- !u!4 &456935352 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 456935350} |
|||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} |
|||
m_LocalPosition: {x: 0, y: 3, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} |
|||
--- !u!1 &554120679 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 554120682} |
|||
- component: {fileID: 554120681} |
|||
- component: {fileID: 554120680} |
|||
m_Layer: 0 |
|||
m_Name: Main Camera |
|||
m_TagString: MainCamera |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!81 &554120680 |
|||
AudioListener: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 554120679} |
|||
m_Enabled: 1 |
|||
--- !u!20 &554120681 |
|||
Camera: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 554120679} |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_ClearFlags: 1 |
|||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} |
|||
m_projectionMatrixMode: 1 |
|||
m_GateFitMode: 2 |
|||
m_FOVAxisMode: 0 |
|||
m_SensorSize: {x: 36, y: 24} |
|||
m_LensShift: {x: 0, y: 0} |
|||
m_FocalLength: 50 |
|||
m_NormalizedViewPortRect: |
|||
serializedVersion: 2 |
|||
x: 0 |
|||
y: 0 |
|||
width: 1 |
|||
height: 1 |
|||
near clip plane: 0.3 |
|||
far clip plane: 1000 |
|||
field of view: 60 |
|||
orthographic: 0 |
|||
orthographic size: 5 |
|||
m_Depth: -1 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingPath: -1 |
|||
m_TargetTexture: {fileID: 0} |
|||
m_TargetDisplay: 0 |
|||
m_TargetEye: 3 |
|||
m_HDR: 1 |
|||
m_AllowMSAA: 1 |
|||
m_AllowDynamicResolution: 0 |
|||
m_ForceIntoRT: 0 |
|||
m_OcclusionCulling: 1 |
|||
m_StereoConvergence: 10 |
|||
m_StereoSeparation: 0.022 |
|||
--- !u!4 &554120682 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 554120679} |
|||
m_LocalRotation: {x: 0.0000002682209, y: -0.00000020861626, z: 0.000000067055225, |
|||
w: 1} |
|||
m_LocalPosition: {x: -0.44699097, y: -5.8617096, z: -14.927282} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &858920504 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 858920505} |
|||
- component: {fileID: 858920506} |
|||
m_Layer: 0 |
|||
m_Name: bone1 |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &858920505 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 858920504} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: -2.64, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 953926812} |
|||
- {fileID: 270716408} |
|||
m_Father: {fileID: 167556901} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!171741748 &858920506 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 858920504} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: -0.000000014901161, y: -0.64000016, z: 0} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_AnchorPosition: {x: 0, y: 2, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 3 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 2 |
|||
m_Swing2: 2 |
|||
m_Twist: 2 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 1 |
|||
--- !u!1 &953926811 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 953926812} |
|||
- component: {fileID: 953926815} |
|||
- component: {fileID: 953926814} |
|||
- component: {fileID: 953926813} |
|||
m_Layer: 0 |
|||
m_Name: Capsule (1) |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &953926812 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 953926811} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 2, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 858920505} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!136 &953926813 |
|||
CapsuleCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 953926811} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
m_Radius: 0.5 |
|||
m_Height: 2 |
|||
m_Direction: 1 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &953926814 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 953926811} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 1 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!33 &953926815 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 953926811} |
|||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!1 &1757323892 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1757323893} |
|||
- component: {fileID: 1757323896} |
|||
- component: {fileID: 1757323895} |
|||
- component: {fileID: 1757323894} |
|||
m_Layer: 0 |
|||
m_Name: Capsule |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &1757323893 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1757323892} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 2, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 270716408} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!136 &1757323894 |
|||
CapsuleCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1757323892} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
m_Radius: 0.5 |
|||
m_Height: 2 |
|||
m_Direction: 1 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1757323895 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1757323892} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 1 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!33 &1757323896 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1757323892} |
|||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!1 &1945244207 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1945244211} |
|||
- component: {fileID: 1945244210} |
|||
- component: {fileID: 1945244209} |
|||
- component: {fileID: 1945244208} |
|||
m_Layer: 0 |
|||
m_Name: Cube |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!65 &1945244208 |
|||
BoxCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1945244207} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Size: {x: 1, y: 1, z: 1} |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1945244209 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1945244207} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 1 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!33 &1945244210 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1945244207} |
|||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!4 &1945244211 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1945244207} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: -3.31, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 3 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: 7115f6ae17ff06bd99b4e7797185e2ad |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!29 &1 |
|||
OcclusionCullingSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 2 |
|||
m_OcclusionBakeSettings: |
|||
smallestOccluder: 5 |
|||
smallestHole: 0.25 |
|||
backfaceThreshold: 100 |
|||
m_SceneGUID: 00000000000000000000000000000000 |
|||
m_OcclusionCullingData: {fileID: 0} |
|||
--- !u!104 &2 |
|||
RenderSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 9 |
|||
m_Fog: 0 |
|||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
m_FogMode: 3 |
|||
m_FogDensity: 0.01 |
|||
m_LinearFogStart: 0 |
|||
m_LinearFogEnd: 300 |
|||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
|||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
|||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
|||
m_AmbientIntensity: 1 |
|||
m_AmbientMode: 0 |
|||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
|||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_HaloStrength: 0.5 |
|||
m_FlareStrength: 1 |
|||
m_FlareFadeSpeed: 3 |
|||
m_HaloTexture: {fileID: 0} |
|||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
|||
m_DefaultReflectionMode: 0 |
|||
m_DefaultReflectionResolution: 128 |
|||
m_ReflectionBounces: 1 |
|||
m_ReflectionIntensity: 1 |
|||
m_CustomReflection: {fileID: 0} |
|||
m_Sun: {fileID: 0} |
|||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} |
|||
m_UseRadianceAmbientProbe: 0 |
|||
--- !u!157 &3 |
|||
LightmapSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 11 |
|||
m_GIWorkflowMode: 1 |
|||
m_GISettings: |
|||
serializedVersion: 2 |
|||
m_BounceScale: 1 |
|||
m_IndirectOutputScale: 1 |
|||
m_AlbedoBoost: 1 |
|||
m_EnvironmentLightingMode: 0 |
|||
m_EnableBakedLightmaps: 1 |
|||
m_EnableRealtimeLightmaps: 0 |
|||
m_LightmapEditorSettings: |
|||
serializedVersion: 12 |
|||
m_Resolution: 2 |
|||
m_BakeResolution: 40 |
|||
m_AtlasSize: 1024 |
|||
m_AO: 0 |
|||
m_AOMaxDistance: 1 |
|||
m_CompAOExponent: 1 |
|||
m_CompAOExponentDirect: 0 |
|||
m_ExtractAmbientOcclusion: 0 |
|||
m_Padding: 2 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_LightmapsBakeMode: 1 |
|||
m_TextureCompression: 1 |
|||
m_FinalGather: 0 |
|||
m_FinalGatherFiltering: 1 |
|||
m_FinalGatherRayCount: 256 |
|||
m_ReflectionCompression: 2 |
|||
m_MixedBakeMode: 2 |
|||
m_BakeBackend: 1 |
|||
m_PVRSampling: 1 |
|||
m_PVRDirectSampleCount: 32 |
|||
m_PVRSampleCount: 512 |
|||
m_PVRBounces: 2 |
|||
m_PVREnvironmentSampleCount: 256 |
|||
m_PVREnvironmentReferencePointCount: 2048 |
|||
m_PVRFilteringMode: 1 |
|||
m_PVRDenoiserTypeDirect: 1 |
|||
m_PVRDenoiserTypeIndirect: 1 |
|||
m_PVRDenoiserTypeAO: 1 |
|||
m_PVRFilterTypeDirect: 0 |
|||
m_PVRFilterTypeIndirect: 0 |
|||
m_PVRFilterTypeAO: 0 |
|||
m_PVREnvironmentMIS: 1 |
|||
m_PVRCulling: 1 |
|||
m_PVRFilteringGaussRadiusDirect: 1 |
|||
m_PVRFilteringGaussRadiusIndirect: 5 |
|||
m_PVRFilteringGaussRadiusAO: 2 |
|||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
|||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
|||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
|||
m_ExportTrainingData: 0 |
|||
m_TrainingDataDestination: TrainingData |
|||
m_LightProbeSampleCountMultiplier: 4 |
|||
m_LightingDataAsset: {fileID: 0} |
|||
m_UseShadowmask: 1 |
|||
--- !u!196 &4 |
|||
NavMeshSettings: |
|||
serializedVersion: 2 |
|||
m_ObjectHideFlags: 0 |
|||
m_BuildSettings: |
|||
serializedVersion: 2 |
|||
agentTypeID: 0 |
|||
agentRadius: 0.5 |
|||
agentHeight: 2 |
|||
agentSlope: 45 |
|||
agentClimb: 0.4 |
|||
ledgeDropHeight: 0 |
|||
maxJumpAcrossDistance: 0 |
|||
minRegionArea: 2 |
|||
manualCellSize: 0 |
|||
cellSize: 0.16666667 |
|||
manualTileSize: 0 |
|||
tileSize: 256 |
|||
accuratePlacement: 0 |
|||
debug: |
|||
m_Flags: 0 |
|||
m_NavMeshData: {fileID: 0} |
|||
--- !u!1 &62469051 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 62469053} |
|||
- component: {fileID: 62469052} |
|||
m_Layer: 0 |
|||
m_Name: Directional Light |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!108 &62469052 |
|||
Light: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 62469051} |
|||
m_Enabled: 1 |
|||
serializedVersion: 10 |
|||
m_Type: 1 |
|||
m_Shape: 0 |
|||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} |
|||
m_Intensity: 1 |
|||
m_Range: 10 |
|||
m_SpotAngle: 30 |
|||
m_InnerSpotAngle: 21.80208 |
|||
m_CookieSize: 10 |
|||
m_Shadows: |
|||
m_Type: 2 |
|||
m_Resolution: -1 |
|||
m_CustomResolution: -1 |
|||
m_Strength: 1 |
|||
m_Bias: 0.05 |
|||
m_NormalBias: 0.4 |
|||
m_NearPlane: 0.2 |
|||
m_CullingMatrixOverride: |
|||
e00: 1 |
|||
e01: 0 |
|||
e02: 0 |
|||
e03: 0 |
|||
e10: 0 |
|||
e11: 1 |
|||
e12: 0 |
|||
e13: 0 |
|||
e20: 0 |
|||
e21: 0 |
|||
e22: 1 |
|||
e23: 0 |
|||
e30: 0 |
|||
e31: 0 |
|||
e32: 0 |
|||
e33: 1 |
|||
m_UseCullingMatrixOverride: 0 |
|||
m_Cookie: {fileID: 0} |
|||
m_DrawHalo: 0 |
|||
m_Flare: {fileID: 0} |
|||
m_RenderMode: 0 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingLayerMask: 1 |
|||
m_Lightmapping: 4 |
|||
m_LightShadowCasterMode: 0 |
|||
m_AreaSize: {x: 1, y: 1} |
|||
m_BounceIntensity: 1 |
|||
m_ColorTemperature: 6570 |
|||
m_UseColorTemperature: 0 |
|||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} |
|||
m_UseBoundingSphereOverride: 0 |
|||
m_ShadowRadius: 0 |
|||
m_ShadowAngle: 0 |
|||
--- !u!4 &62469053 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 62469051} |
|||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} |
|||
m_LocalPosition: {x: 0, y: 3, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} |
|||
--- !u!1 &580794278 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 580794279} |
|||
- component: {fileID: 580794283} |
|||
- component: {fileID: 580794282} |
|||
- component: {fileID: 580794281} |
|||
- component: {fileID: 580794280} |
|||
m_Layer: 0 |
|||
m_Name: Hand |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 0 |
|||
--- !u!4 &580794279 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 580794278} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 1.42, z: 0} |
|||
m_LocalScale: {x: 2, y: 0.66, z: 2} |
|||
m_Children: [] |
|||
m_Father: {fileID: 849939203} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!171741748 &580794280 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 580794278} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: -0.00000017493065, y: 1.4200003, z: 0.00000047683716} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_AnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 0 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 0 |
|||
m_Swing2: 0 |
|||
m_Twist: 0 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 0 |
|||
--- !u!23 &580794281 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 580794278} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!135 &580794282 |
|||
SphereCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 580794278} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Radius: 0.5 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &580794283 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 580794278} |
|||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!1 &849939202 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 849939203} |
|||
- component: {fileID: 849939207} |
|||
- component: {fileID: 849939206} |
|||
- component: {fileID: 849939205} |
|||
- component: {fileID: 849939204} |
|||
m_Layer: 0 |
|||
m_Name: Capsule (1) |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &849939203 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 849939202} |
|||
m_LocalRotation: {x: -0.6601143, y: 0.000000004190951, z: 0.0000000018626449, w: -0.7511652} |
|||
m_LocalPosition: {x: 0.0000269413, y: 2.5886054, z: -0.6561351} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 580794279} |
|||
m_Father: {fileID: 1152084853} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 82.617004, y: 0, z: 0} |
|||
--- !u!171741748 &849939204 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 849939202} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: 0.000027179718, y: 2.4511123, z: -1.7172642} |
|||
m_ParentAnchorRotation: {x: -0.46677127, y: 0.46677127, z: -0.53115404, w: -0.53115404} |
|||
m_AnchorPosition: {x: 0, y: -1.07, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 3 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 2 |
|||
m_Swing2: 0 |
|||
m_Twist: 2 |
|||
m_XDrive: |
|||
lowerLimit: -135 |
|||
upperLimit: 135 |
|||
stiffness: 0 |
|||
damping: 1 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: -135 |
|||
upperLimit: 135 |
|||
stiffness: 0 |
|||
damping: 1 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 0 |
|||
--- !u!23 &849939205 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 849939202} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!136 &849939206 |
|||
CapsuleCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 849939202} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
m_Radius: 0.5 |
|||
m_Height: 2 |
|||
m_Direction: 1 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &849939207 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 849939202} |
|||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!1 &1152084852 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1152084853} |
|||
- component: {fileID: 1152084857} |
|||
- component: {fileID: 1152084856} |
|||
- component: {fileID: 1152084855} |
|||
- component: {fileID: 1152084854} |
|||
m_Layer: 0 |
|||
m_Name: Capsule |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &1152084853 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1152084852} |
|||
m_LocalRotation: {x: 1, y: -0, z: -0, w: 0} |
|||
m_LocalPosition: {x: 0, y: -4, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 849939203} |
|||
m_Father: {fileID: 1411436042} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} |
|||
--- !u!171741748 &1152084854 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1152084852} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: -0.00000004004687, y: -0.0899998, z: -0.00000017136335} |
|||
m_ParentAnchorRotation: {x: 0.70710677, y: -0.70710677, z: 0, w: 0} |
|||
m_AnchorPosition: {x: 0, y: -3.91, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 3 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 2 |
|||
m_Swing2: 2 |
|||
m_Twist: 2 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 0 |
|||
--- !u!23 &1152084855 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1152084852} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!136 &1152084856 |
|||
CapsuleCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1152084852} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
m_Radius: 0.5 |
|||
m_Height: 3 |
|||
m_Direction: 1 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &1152084857 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1152084852} |
|||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!1 &1361682104 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1361682107} |
|||
- component: {fileID: 1361682106} |
|||
- component: {fileID: 1361682105} |
|||
m_Layer: 0 |
|||
m_Name: Main Camera |
|||
m_TagString: MainCamera |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!81 &1361682105 |
|||
AudioListener: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1361682104} |
|||
m_Enabled: 1 |
|||
--- !u!20 &1361682106 |
|||
Camera: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1361682104} |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_ClearFlags: 1 |
|||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} |
|||
m_projectionMatrixMode: 1 |
|||
m_GateFitMode: 2 |
|||
m_FOVAxisMode: 0 |
|||
m_SensorSize: {x: 36, y: 24} |
|||
m_LensShift: {x: 0, y: 0} |
|||
m_FocalLength: 50 |
|||
m_NormalizedViewPortRect: |
|||
serializedVersion: 2 |
|||
x: 0 |
|||
y: 0 |
|||
width: 1 |
|||
height: 1 |
|||
near clip plane: 0.3 |
|||
far clip plane: 1000 |
|||
field of view: 60 |
|||
orthographic: 0 |
|||
orthographic size: 5 |
|||
m_Depth: -1 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingPath: -1 |
|||
m_TargetTexture: {fileID: 0} |
|||
m_TargetDisplay: 0 |
|||
m_TargetEye: 3 |
|||
m_HDR: 1 |
|||
m_AllowMSAA: 1 |
|||
m_AllowDynamicResolution: 0 |
|||
m_ForceIntoRT: 0 |
|||
m_OcclusionCulling: 1 |
|||
m_StereoConvergence: 10 |
|||
m_StereoSeparation: 0.022 |
|||
--- !u!4 &1361682107 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1361682104} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 1, z: -10} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &1411436037 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1411436042} |
|||
- component: {fileID: 1411436041} |
|||
- component: {fileID: 1411436040} |
|||
- component: {fileID: 1411436039} |
|||
- component: {fileID: 1411436038} |
|||
m_Layer: 0 |
|||
m_Name: Sphere |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!171741748 &1411436038 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1411436037} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_AnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 0 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_Swing1: 0 |
|||
m_Swing2: 0 |
|||
m_Twist: 0 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 1 |
|||
--- !u!23 &1411436039 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1411436037} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
--- !u!135 &1411436040 |
|||
SphereCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1411436037} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Radius: 0.5 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &1411436041 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1411436037} |
|||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!4 &1411436042 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1411436037} |
|||
m_LocalRotation: {x: -0.024145372, y: -0.9154651, z: -0.39781055, w: 0.055564772} |
|||
m_LocalPosition: {x: -18.129875, y: -5.507981, z: -6.6263056} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 1152084853} |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 2 |
|||
m_LocalEulerAnglesHint: {x: -46.974003, y: 186.94699, z: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: ff7b14fb14a982be9adc96b0ba886c1c |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
1001
UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/testHand.unity
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: 75bd70b1648a4d3e79926f2bff292b1f |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using UnityEngine; |
|||
using MLAgents; |
|||
|
|||
public class ArticulatedReacherAgent : Agent |
|||
{ |
|||
public GameObject pendulumA; |
|||
public GameObject pendulumB; |
|||
public GameObject hand; |
|||
public GameObject goal; |
|||
private ReacherAcademy m_MyAcademy; |
|||
float m_GoalDegree; |
|||
private ArticulationBody m_RbA; |
|||
private ArticulationBody m_RbB; |
|||
// speed of the goal zone around the arm (in radians)
|
|||
private float m_GoalSpeed; |
|||
// radius of the goal zone
|
|||
private float m_GoalSize; |
|||
// Magnitude of sinusoidal (cosine) deviation of the goal along the vertical dimension
|
|||
private float m_Deviation; |
|||
// Frequency of the cosine deviation of the goal along the vertical dimension
|
|||
private float m_DeviationFreq; |
|||
|
|||
/// <summary>
|
|||
/// Collect the rigidbodies of the reacher in order to resue them for
|
|||
/// observations and actions.
|
|||
/// </summary>
|
|||
public override void InitializeAgent() |
|||
{ |
|||
m_RbA = pendulumA.GetComponent<ArticulationBody>(); |
|||
m_RbB = pendulumB.GetComponent<ArticulationBody>(); |
|||
m_MyAcademy = GameObject.Find("Academy").GetComponent<ReacherAcademy>(); |
|||
|
|||
SetResetParameters(); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// We collect the normalized rotations, angularal velocities, and velocities of both
|
|||
/// limbs of the reacher as well as the relative position of the target and hand.
|
|||
/// </summary>
|
|||
public override void CollectObservations() |
|||
{ |
|||
AddVectorObs(pendulumA.transform.localPosition); |
|||
AddVectorObs(pendulumA.transform.rotation); |
|||
AddVectorObs(m_RbA.angularVelocity); |
|||
AddVectorObs(m_RbA.velocity); |
|||
|
|||
AddVectorObs(pendulumB.transform.localPosition); |
|||
AddVectorObs(pendulumB.transform.rotation); |
|||
AddVectorObs(m_RbB.angularVelocity); |
|||
AddVectorObs(m_RbB.velocity); |
|||
|
|||
AddVectorObs(goal.transform.localPosition); |
|||
AddVectorObs(hand.transform.localPosition); |
|||
|
|||
AddVectorObs(m_GoalSpeed); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// The agent's four actions correspond to torques on each of the two joints.
|
|||
/// </summary>
|
|||
public override void AgentAction(float[] vectorAction, string textAction) |
|||
{ |
|||
m_GoalDegree += m_GoalSpeed; |
|||
UpdateGoalPosition(); |
|||
|
|||
var torqueX = Mathf.Clamp(vectorAction[0], -1f, 1f) * 150f; |
|||
var torqueZ = Mathf.Clamp(vectorAction[1], -1f, 1f) * 150f; |
|||
m_RbA.AddTorque(new Vector3(torqueX, 0f, torqueZ)); |
|||
|
|||
torqueX = Mathf.Clamp(vectorAction[2], -1f, 1f) * 150f; |
|||
torqueZ = Mathf.Clamp(vectorAction[3], -1f, 1f) * 150f; |
|||
m_RbB.AddTorque(new Vector3(torqueX, 0f, torqueZ)); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Used to move the position of the target goal around the agent.
|
|||
/// </summary>
|
|||
void UpdateGoalPosition() |
|||
{ |
|||
var radians = m_GoalDegree * Mathf.PI / 180f; |
|||
var goalX = 8f * Mathf.Cos(radians); |
|||
var goalY = 8f * Mathf.Sin(radians); |
|||
var goalZ = m_Deviation * Mathf.Cos(m_DeviationFreq * radians); |
|||
goal.transform.position = new Vector3(goalY, goalZ, goalX) + transform.position; |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Resets the position and velocity of the agent and the goal.
|
|||
/// </summary>
|
|||
public override void AgentReset() |
|||
{ |
|||
//pendulumA.transform.position = new Vector3(0f, -4f, 0f) + transform.position;
|
|||
//pendulumA.transform.rotation = Quaternion.Euler(180f, 0f, 0f);
|
|||
|
|||
//pendulumB.transform.position = new Vector3(0f, -10f, 0f) + transform.position;
|
|||
//pendulumB.transform.rotation = Quaternion.Euler(180f, 0f, 0f);
|
|||
|
|||
m_GoalDegree = Random.Range(0, 360); |
|||
UpdateGoalPosition(); |
|||
|
|||
SetResetParameters(); |
|||
|
|||
|
|||
goal.transform.localScale = new Vector3(m_GoalSize, m_GoalSize, m_GoalSize); |
|||
} |
|||
|
|||
public void SetResetParameters() |
|||
{ |
|||
m_GoalSize = m_MyAcademy.resetParameters["goal_size"]; |
|||
m_GoalSpeed = Random.Range(-1f, 1f) * m_MyAcademy.resetParameters["goal_speed"]; |
|||
m_Deviation = m_MyAcademy.resetParameters["deviation"]; |
|||
m_DeviationFreq = m_MyAcademy.resetParameters["deviation_freq"]; |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 6143635a8af8679a8a563a8820c9c9ee |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
撰写
预览
正在加载...
取消
保存
Reference in new issue