浏览代码
Implemented agent reset via prefab respawning for ArticulatedReacher and ArticulatedReacherManualControl scenes.
/PhysXArticulations20201
Implemented agent reset via prefab respawning for ArticulatedReacher and ArticulatedReacherManualControl scenes.
/PhysXArticulations20201
Vilmantas Balasevicius
5 年前
当前提交
86a627d2
共有 10 个文件被更改,包括 1698 次插入 和 817 次删除
-
40UnitySDK/Assets/ML-Agents/Examples/Crawler/Prefabs/ArticulatedCrawler.prefab
-
818UnitySDK/Assets/ML-Agents/Examples/Crawler/Scenes/ArticulatedCrawlerStaticTarget.unity
-
43UnitySDK/Assets/ML-Agents/Examples/Crawler/Scripts/ArticulatedCrawlerAgent.cs
-
706UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/ArticulatedAgent.prefab
-
140UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/ArticulatedReacher.unity
-
50UnitySDK/Assets/ML-Agents/Examples/Reacher/Scenes/ArticulatedReacherManualControl.unity
-
56UnitySDK/Assets/ML-Agents/Examples/Reacher/Scripts/ArticulatedReacherAgent.cs
-
29UnitySDK/Assets/ML-Agents/Examples/Reacher/Scripts/ManualControlReacherArm.cs
-
626UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/ReacherRoot.prefab
-
7UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/ReacherRoot.prefab.meta
818
UnitySDK/Assets/ML-Agents/Examples/Crawler/Scenes/ArticulatedCrawlerStaticTarget.unity
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!1 &35915141843403843 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 8854354080020382614} |
|||
- component: {fileID: 4417543546184838136} |
|||
m_Layer: 0 |
|||
m_Name: ArmBone1 |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &8854354080020382614 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 35915141843403843} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: -4, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 1589218660688886730} |
|||
- {fileID: 6591214048622287047} |
|||
m_Father: {fileID: 1589785597498866906} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!171741748 &4417543546184838136 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 35915141843403843} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_AnchorPosition: {x: 0, y: 4, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 3 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_SwingY: 1 |
|||
m_SwingZ: 1 |
|||
m_Twist: 0 |
|||
m_XDrive: |
|||
lowerLimit: -120 |
|||
upperLimit: 120 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: -120 |
|||
upperLimit: 120 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: -120 |
|||
upperLimit: 120 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 0 |
|||
--- !u!1 &1592656336736303836 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1589218660688886730} |
|||
- component: {fileID: 1614613305533636978} |
|||
- component: {fileID: 1727442758111244906} |
|||
- component: {fileID: 1606994499362618638} |
|||
m_Layer: 0 |
|||
m_Name: Capsule |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &1589218660688886730 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592656336736303836} |
|||
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 3, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 8854354080020382614} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} |
|||
--- !u!33 &1614613305533636978 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592656336736303836} |
|||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!136 &1727442758111244906 |
|||
CapsuleCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592656336736303836} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
m_Radius: 0.5 |
|||
m_Height: 2 |
|||
m_Direction: 1 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1606994499362618638 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592656336736303836} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
m_AdditionalVertexStreams: {fileID: 0} |
|||
--- !u!1 &1592717429903089754 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1589464041819523486} |
|||
- component: {fileID: 1615186784853956802} |
|||
- component: {fileID: 1728584120109218864} |
|||
- component: {fileID: 1606752842428399740} |
|||
m_Layer: 0 |
|||
m_Name: Hand |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &1589464041819523486 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592717429903089754} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 1, z: 0} |
|||
m_LocalScale: {x: 2, y: 0.22000001, z: 2} |
|||
m_Children: [] |
|||
m_Father: {fileID: 1590037996085689246} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &1615186784853956802 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592717429903089754} |
|||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!135 &1728584120109218864 |
|||
SphereCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592717429903089754} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Radius: 0.5 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1606752842428399740 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1592717429903089754} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
m_AdditionalVertexStreams: {fileID: 0} |
|||
--- !u!1 &1593012518587548326 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1589785597498866906} |
|||
- component: {fileID: 1614683975423105078} |
|||
- component: {fileID: 1729231592186904744} |
|||
- component: {fileID: 1606849972676077564} |
|||
m_Layer: 0 |
|||
m_Name: Sphere |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &1589785597498866906 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593012518587548326} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 8854354080020382614} |
|||
m_Father: {fileID: 961689143316173633} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &1614683975423105078 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593012518587548326} |
|||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!135 &1729231592186904744 |
|||
SphereCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593012518587548326} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Radius: 0.5 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1606849972676077564 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593012518587548326} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
m_AdditionalVertexStreams: {fileID: 0} |
|||
--- !u!1 &1593189527601031332 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1590037996085689246} |
|||
- component: {fileID: 1615151378391047378} |
|||
- component: {fileID: 1728331429712653810} |
|||
- component: {fileID: 1606242221140539734} |
|||
m_Layer: 0 |
|||
m_Name: Capsule (1) |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &1590037996085689246 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593189527601031332} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 3, z: 1} |
|||
m_Children: |
|||
- {fileID: 1589464041819523486} |
|||
m_Father: {fileID: 6591214048622287047} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!33 &1615151378391047378 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593189527601031332} |
|||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!136 &1728331429712653810 |
|||
CapsuleCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593189527601031332} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
m_Radius: 0.5 |
|||
m_Height: 2 |
|||
m_Direction: 1 |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1606242221140539734 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1593189527601031332} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 1 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 0 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
m_AdditionalVertexStreams: {fileID: 0} |
|||
--- !u!1 &3557625978573213022 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 6591214048622287047} |
|||
- component: {fileID: 2814553969608055777} |
|||
m_Layer: 0 |
|||
m_Name: ArmBone2 |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &6591214048622287047 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 3557625978573213022} |
|||
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} |
|||
m_LocalPosition: {x: 0, y: -6, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 1590037996085689246} |
|||
m_Father: {fileID: 8854354080020382614} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} |
|||
--- !u!171741748 &2814553969608055777 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 3557625978573213022} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: 0, y: -3, z: 0} |
|||
m_ParentAnchorRotation: {x: 0.70710677, y: -0.70710677, z: 0, w: 0} |
|||
m_AnchorPosition: {x: 0, y: -3, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.70710677, w: 0.70710677} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 3 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_SwingY: 1 |
|||
m_SwingZ: 1 |
|||
m_Twist: 0 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: -120 |
|||
upperLimit: 120 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: -120 |
|||
upperLimit: 120 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 0 |
|||
--- !u!1 &4151261966004313255 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 961689143316173633} |
|||
- component: {fileID: 8493763919717438389} |
|||
m_Layer: 0 |
|||
m_Name: ReacherRoot |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!4 &961689143316173633 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 4151261966004313255} |
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: |
|||
- {fileID: 1589785597498866906} |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!171741748 &8493763919717438389 |
|||
ArticulationBody: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 4151261966004313255} |
|||
m_Enabled: 1 |
|||
m_Mass: 1 |
|||
m_ParentAnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_ParentAnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_AnchorPosition: {x: 0, y: 0, z: 0} |
|||
m_AnchorRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} |
|||
m_ComputeParentAnchor: 1 |
|||
m_ArticulationJointType: 0 |
|||
m_LinearX: 0 |
|||
m_LinearY: 0 |
|||
m_LinearZ: 0 |
|||
m_SwingY: 0 |
|||
m_SwingZ: 0 |
|||
m_Twist: 0 |
|||
m_XDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_YDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_ZDrive: |
|||
lowerLimit: 0 |
|||
upperLimit: 0 |
|||
stiffness: 0 |
|||
damping: 0 |
|||
forceLimit: 3.4028235e+38 |
|||
target: 0 |
|||
targetVelocity: 0 |
|||
m_LinearDamping: 0.05 |
|||
m_AngularDamping: 0.05 |
|||
m_JointFriction: 0.05 |
|||
m_Immovable: 1 |
|
|||
fileFormatVersion: 2 |
|||
guid: f517fb76e96ed5801877e6fed9d8e45e |
|||
PrefabImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
撰写
预览
正在加载...
取消
保存
Reference in new issue