Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub b2fa2268 Merge pull request #2648 from Unity-Technologies/release-0.10.0 5 年前
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Utils Merge pull request #2648 from Unity-Technologies/release-0.10.0 5 年前
ApplierImpl.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ApplierImpl.cs.meta New Learning Brain (#1303) 6 年前
BarracudaModelParamLoader.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
BarracudaModelParamLoader.cs.meta Barracuda integration into ML-Agents (#1557) 6 年前
GeneratorImpl.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
GeneratorImpl.cs.meta New Learning Brain (#1303) 6 年前
TensorApplier.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TensorApplier.cs.meta New Learning Brain (#1303) 6 年前
TensorGenerator.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TensorGenerator.cs.meta New Learning Brain (#1303) 6 年前
TensorNames.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TensorNames.cs.meta New Learning Brain (#1303) 6 年前
TensorProxy.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TensorProxy.cs.meta Initial commit. Modified the code to use TF# exclusively 6 年前
Utils.meta added missing meta file 6 年前