比较提交

...
此合并请求有变更与目标分支冲突。
/Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldTwos.prefab
/Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos.nn.meta
/Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccer.cs
/docs/Learning-Environment-Examples.md
/Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos.nn.meta
/config/trainer_config.yaml
/config/curricula/soccer_fives.yaml

5 次代码提交

作者 SHA1 备注 提交日期
Andrew Cohen 16505733 remove old soccer image 5 年前
Andrew Cohen ba5d98e6 new soccer images 5 年前
Andrew Cohen c48da003 new soccer images 5 年前
Andrew Cohen 2a5179b8 revert changes to soccer docs 5 年前
Andrew Cohen 53bea15c Merge branch 'master' into soccer-fives 5 年前
共有 18 个文件被更改,包括 5991 次插入2120 次删除
  1. 2
      Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos.nn.meta
  2. 248
      Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldTwos.prefab
  3. 4
      Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccer.cs
  4. 23
      config/trainer_config.yaml
  5. 15
      docs/Learning-Environment-Examples.md
  6. 919
      Project/Assets/ML-Agents/Examples/Soccer/Scenes/SoccerFives.unity
  7. 8
      Project/Assets/ML-Agents/Examples/Soccer/Scenes/SoccerFives.unity.meta
  8. 11
      Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerFives.nn.meta
  9. 1001
      Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerFives.nn
  10. 1001
      Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos.nn
  11. 8
      Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldFives.prefab.meta
  12. 1001
      Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldFives.prefab
  13. 8
      config/curricula/soccer_fives.yaml
  14. 1001
      docs/images/soccerfives.png
  15. 859
      docs/images/soccertwos.png
  16. 1001
      Project/Assets/ML-Agents/Examples/Soccer/TFModels/Soccer.nn
  17. 1001
      docs/images/soccer.png
  18. 0
      /Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos.nn.meta

2
Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos.nn.meta


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4
Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccer.cs


float m_KickPower;
int m_PlayerIndex;
public SoccerFieldArea area;
float m_BallTouch;
[HideInInspector]
public Rigidbody agentRb;

var force = 2000f * m_KickPower;
if (c.gameObject.CompareTag("ball"))
{
AddReward(.2f * m_BallTouch);
var dir = c.contacts[0].point - transform.position;
dir = dir.normalized;
c.gameObject.GetComponent<Rigidbody>().AddForce(dir * force);

public override void OnEpisodeBegin()
{
m_BallTouch = Academy.Instance.FloatProperties.GetPropertyWithDefault("ball_touch", 0);
if (team == Team.Purple)
{
transform.rotation = Quaternion.Euler(0f, -90f, 0f);

23
config/trainer_config.yaml


save_steps: 50000
swap_steps: 50000
Soccer:
SoccerTwos:
max_steps: 5.0e7
max_steps: 1.0e8
learning_rate_schedule: constant
batch_size: 2048
buffer_size: 20480

self_play:
window: 10
play_against_current_self_ratio: 0.5
window: 100
play_against_current_self_ratio: 0.2
SoccerFives:
normalize: false
max_steps: 2.0e8
learning_rate_schedule: constant
batch_size: 5096
buffer_size: 50960
hidden_units: 512
time_horizon: 1000
num_layers: 3
self_play:
window: 100
play_against_current_self_ratio: 0.2
save_steps: 100000
swap_steps: 100000
CrawlerStatic:
normalize: true

15
docs/Learning-Environment-Examples.md


* Recommended Maximum: 250
* Benchmark Mean Reward: 10
## [Soccer Twos](https://youtu.be/Hg3nmYD3DjQ)
## [Soccer](https://youtu.be/Hg3nmYD3DjQ)
![SoccerTwos](images/soccer.png)
![SoccerTwos](images/soccertwos.png) ![SoccerFives](images/soccerfives.png)
* Set-up: Environment where four agents compete in a 2 vs 2 toy soccer game.
* Set-up: Environment where agents compete in an n vs n toy soccer game.
* Agents: The environment contains four agents, with the same
Behavior Parameters : Soccer.
* Agents: The SoccerTwos environment contains four agents, with the same
Behavior Parameters : SoccerTwos. The SoccerFives environment contains ten agents, with the same
Behavior Parameters : SoccerFives.
* Agent Reward Function (dependent):
* +1 When ball enters opponent's goal.
* -1 When ball enters team's goal.

* Default: 9.81
* Recommended minimum: 6
* Recommended maximum: 20
* Curriculum for SoccerFives: Since SoccerFives occurs on a larger field, it is more difficult for agents to
experience terminal rewards. So, we introduce a curriculum that initially rewards agents for touching the ball.
These intermediate rewards help agents discover that 'kicking' the ball can lead to larger rewards. Please see
our documentation for [Curriculum Learning](Training-Curriculum-Learning.md) for more details.
## Walker

919
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config/curricula/soccer_fives.yaml


SoccerFives:
measure: progress
thresholds: [0.05, 0.1]
min_lesson_length: 100
signal_smoothing: true
parameters:
ball_touch: [1.0, 0.5, 0.0]

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docs/images/soccertwos.png

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