GitHub
dffc37bf
Update to barracuda 1.3.3 and changes to the model inputs and outputs for LSTM ( #5236 )
* Initial commit
* making it work with hallway. Added a new model version
* addressing feedback
* Adding a comment
* formatting
* modifying the changelog
* Adding descriptions on the model version descriptions
* Update com.unity.ml-agents/Runtime/Inference/GeneratorImpl.cs
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* addressing comments
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
GitHub
fd79d92c
Extend StatsWriter to allow handling of individual stat updates ( #5249 )
* Extend StatsWriter to allow callback handling of individual stat updates
* Update documentation and expand test coverage.
4 年前
GitHub
b29b706c
pin CI image version ( #5250 )
4 年前
GitHub
03af9322
avoid empty set iteration, avoid Debug.AssertFormat ( #5246 )
* avoid empty set iteration, avoid Debug.AssertFormat
* changelog
4 年前
GitHub
41f38daa
[MLA-1909] Match3 and Camera/RenderTexture sensor GC improvements ( #5233 )
4 年前
GitHub
1fbbd97b
Add more verbose messages when using --initialize-from and --resume ( #5231 )
* Add more verbose messages when using --initialize-from and resume
* Fix typo
* Add periods
4 年前
GitHub
24aa2801
Grid sensor bug fixes ( #5230 )
* use all zeros for empty in one-hot
* fix a bug in calculating cell position
* remove root reference from UI
* removed unused normalized distance in GetObjectData()
4 年前
GitHub
35eb8317
KR README Translate ( #4919 )
* KR
* READMEUpdate
* fix whitespace
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
GitHub
6d1b3a64
[bug-fix] Use correct memories for LSTM SAC ( #5228 )
* Use correct memories for LSTM SAC
* Add some comments
4 年前
GitHub
b81907a5
locomotion scenes: don't add dynamic target to the agent's hierarchy ( #5226 )
4 年前
GitHub
60e5bbd1
Add ObservationType to analytics ObservationSpec ( #5218 )
4 年前
GitHub
019fc3bb
Clear ActionBuffers before Heuristic calls ( #5227 )
4 年前
GitHub
4e4a1af0
[Bug Fix] Serialization of vectorActionSpace ( #5220 )
* [Bug Fix] Serialization of vectorActionSpace
* adding a test
4 年前
GitHub
df6b2e44
Remove AudioListener component from example scenes. ( #5225 )
* remove AudioListener from Basic
* remove AudioListener from other examples
4 年前
GitHub
bcd4ecc6
TR - Documentation Localization ( #4588 )
* Main README.md added.
* Adding new translations.
* Turkish Installation finished. Other files includes.
* Basic files were prepared.
* fix whitespace
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
GitHub
723a8447
[MLA-1159] Add virtual methods to DecisionRequester ( #5223 )
4 年前
GitHub
9dfe6c7f
Load individual elements if state dict load fails ( #5213 )
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Ervin T. <ervin@unity3d.com>
4 年前
GitHub
93523775
Only if the logger level is higher than DEBUG will the subprocess print to console ( #5212 )
* Only if the logger level is higher than DEBUG will the subprocess print to console
* adding a comment
4 年前
GitHub
1b3e0ea3
[MLA-1880] Raycast sensor interface improvements ( #5222 )
* WIP
* remove debug info struct
* cleanup + add to test
* changelog
* fix unit tests
* PR feedback
4 年前
GitHub
45e75e01
[config] Disable `threading` by default ( #5221 )
* Remove threading as default
* New description
* Remove threaded option from YAML configs
* Remove from Match3
4 年前
GitHub
c5589b59
[bug-fix] Fix POCA LSTM, pad sequences in the back ( #5206 )
* Pad buffer at the end
* Fix padding in optimizer value estimate
* Fix additional bugs and POCA
* Fix groupmate obs, add tests
* Update changelog
* Improve tests
* Address comments
* Fix poca test
* Fix buffer test
* Increase entropy for Hallway
* Add EOF newline
* Fix Behavior Name
* Address comments
4 年前
GitHub
9ed8927b
rearrange match3 docs ( #5215 )
* rearrange match3 docs
* changelog and migration from previous PR
4 年前
GitHub
2e19759c
Turning some logger.info into logger.debug and remove some logging overhead when not using debug ( #5211 )
* turning some logger.info into logger.debug and remove some logging overhead when not using debug
* Addressing comments
* Adding to changelog
4 年前
GitHub
f16cfd98
Rename variables in Grid Sensor ( #5217 )
4 年前
GitHub
b9cab453
[perf] Optimizations for performance ( #5192 )
* Lazy init the buffer when sampling
* Update references rather than copy data
* Don't create unneeded numpy arrays
* Remove self[key] from loop
4 年前
GitHub
6d1b42be
Making VectorActionSize and VectorActionSpaceType internal ( #5214 )
Made sure the editor does not complain;
4 年前
GitHub
acc9ba45
[bug fix] Fix warning using demo recorder ( #5216 )
4 年前
GitHub
3fbcc26c
Separate grid sensor and component ( #5209 )
4 年前
GitHub
ac5de482
Changelog for goal conditioning ( #5195 )
* Changelog for goal conditioning
* adding a line about the changes to the gridworld example
* Addressing comments
* Change capitalization
4 年前
GitHub
ff21216d
[bug-fix] When agent isn't training, don't clear update buffer ( #5205 )
* Don't clear update buffer, but don't append to it either
* Update changelog
* Address comments
* Make experience replay buffer saving more verbose
4 年前
GitHub
443f1cba
[MLA-1584] Match3 variable board size ( #5189 )
4 年前
GitHub
2980ade0
Goal conditioning grid world : Example of goal conditioning ( #5193 )
* Aded the Goal conditioned GridWorld to replace regular gridworld
* adding missing files
* Code improvements
* Documentation change on gridworld
* resolving conflicts
* new model
* Addressing comments
* comments and renames
* Update docs/Learning-Environment-Examples.md
Co-authored-by: Ervin T. <ervin@unity3d.com>
* adding reference to gridworld in docs about goal signal
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
Co-authored-by: Ervin T. <ervin@unity3d.com>
4 年前
GitHub
66eb9432
[ 🐛 🔨 ] set_action_for_agent expects a ActionTuple with batch size 1. ( #5208 )
* [Bug Fix] set_action_for_agent expects a ActionTuple with batch size 1.
* moving a line around
4 年前
GitHub
8a468afd
[Bug Fix] Issue 5204 : GymToUnityWrapper must call reset if done ( #5207 )
4 年前
GitHub
640b2e00
[ 🐛 🔨 ]Adding the ELO to the GlobalTrainingStatus ( #5202 )
* Adding the ELO to the GlobalTrainingStatus
* Update ml-agents/mlagents/trainers/ghost/trainer.py
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
4 年前
GitHub
95fbe769
Documentation updates: Added Unity instance parallelization to enviro… ( #5143 )
* Updated Learning-Environment-Create-New.md with a section on parallel unity instances.
* Added trailing whitespace to Learning Environment Create New md file.
* Added trailing whitespace to Learning Environment Create New md file after fixes.
* Minor updates.
* Minor updates.
* Whitespace fixes.
4 年前
GitHub
641c6e35
Fixing the GymWrapper Logging issue ( #5201 )
4 年前
GitHub
5415b004
[MLA-1879] culture-invariant sorting for sensors and actuators ( #5194 )
4 年前
GitHub
9a3600d5
Logging lesson number at the begining of training ( #5199 )
4 年前
GitHub
119503db
Fix path to PushBlock demo ( #5198 )
4 年前
GitHub
dc807346
Reduce pb collab steps to 15M ( #5196 )
4 年前
GitHub
2fcf8425
Documentation for Goal conditioning ( #5149 )
* Documentation for Goal conditioning
* hyper is the default
* Update docs/Training-Configuration-File.md
Co-authored-by: Arthur Juliani <awjuliani@gmail.com>
* Update docs/Learning-Environment-Design-Agents.md
Co-authored-by: Arthur Juliani <awjuliani@gmail.com>
* addressing comments: Renaming goal observation to goal signal in docs
* addressing comments
* Update docs/Learning-Environment-Design-Agents.md
Co-authored-by: Ervin T. <ervin@unity3d.com>
* Update docs/Learning-Environment-Design-Agents.md
* Update docs/Learning-Environment-Design-Agents.md
* Update docs/Learning-Environment-Design-Agents.md
* Update docs/Learning-Environment-Design-Agents.md
* Update docs/Learning-Environment-Design-Agents.md
Co-authored-by: Arthur Juliani <awjuliani@gmail.com>
Co-authored-by: Ervin T. <ervin@unity3d.com>
4 年前
GitHub
c37cfac1
Adding the goal conditioning sensors with the new observation specs ( #5159 )
* Fixing networks.py for the merge
* fix compile error
* Adding the goal conditioning sensors with the new observation specs
* addressing feedback
* I forgot to change the m_observationType
* Renaming Goal to GoalSignal (#5190 )
* Renaming GOAL to GOAL_SIGNAL
* VectorSensorComponent to use new API
* Adding docstrings
* verbose pytest on github action
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
GitHub
81705d6d
Goal conditioning integration ( #5142 )
* Adding Hypernetwork modules and unit tests
* Edits
* Integration of the hypernetowrk to the trainer
* Update ml-agents/mlagents/trainers/torch/networks.py
Co-authored-by: Arthur Juliani <awjuliani@gmail.com>
* Making the default hyper and added the conditioning type None
* Reducing the number of hypernetwork layers
* addressing comments
Co-authored-by: Arthur Juliani <awjuliani@gmail.com>
4 年前
GitHub
65bbb10b
[MLA-1824] make SensorComponent return ISensor[] ( #5181 )
* Make SensorComponent return an array
* split match3 sensors, partial retrain
* docstrings, migration, changelog, cleanup
4 年前
GitHub
07926a18
Move pushblock with input system integration into the Project. ( #5179 )
4 年前
GitHub
150891d4
Clean up project manifest files to remove modules we do not use. Update .gitignore to ignore any UserSettings assets. ( #5177 )
4 年前
GitHub
734baf16
change default barracuda behavior ( #5175 )
4 年前
GitHub
4f4d2e5f
update settings that get changed when running Play mode tests ( #5178 )
4 年前
GitHub
d9985904
fix typo in Yamato config. ( #5176 )
4 年前