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Documentation updates: Added Unity instance parallelization to enviro… (#5143)

* Updated Learning-Environment-Create-New.md with a section on parallel unity instances.

* Added trailing whitespace to Learning Environment Create New md file.

* Added trailing whitespace to Learning Environment Create New md file after fixes.

* Minor updates.

* Minor updates.

* Whitespace fixes.
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docs/Learning-Environment-Create-New.md


your Assets browser, turning it into a prefab.
1. You can now instantiate copies of the TrainingArea prefab. Drag them into
your scene, positioning them so that they do not overlap.
## Optional: Training Using Concurrent Unity Instances
Another level of parallelization comes by training using
[concurrent Unity instances](ML-Agents-Overview.md#additional-features).
For example,
```
mlagents-learn config/rollerball_config.yaml --run-id=RollerBall --num-envs=2
```
will start ML Agents training with two environment instances. Combining multiple
training areas within the same scene, with concurrent Unity instances, effectively
gives you two levels of parallelism to speed up training. The command line option
`--num-envs=<n>` controls the number of concurrent Unity instances that are
executed in parallel during training.
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