Convert the UnitySDK to a Packman Package.
- Separate Examples into a sample project.
- Move core UnitySDK Code into com.unity.ml-agents.
- Create asmdefs for the ml-agents package.
- Add package validation tests for win/linux/max.
- Update protobuf generation scripts.
- Add Barracuda as a package dependency for ML-Agents. (users no longer have to install it themselves).
* Improvements to the main repo Readme: put an emphasis on the Releases section.
* Improving the installation guide.
* Added the first draft of package readme.
* Edit and review package docs.
* Filter out testa and internal namespaces.
* remove offsetStep field that was accidentally revivified
* Resolving review comments
* Update com.unity.ml-agents/Runtime/Agent.cs
* fix trailing whitespace
* Revised Agent class intro and step description
* Fixed a few missed comments.
* removed prerelease warning
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* Several, small documentation improvements
- Re-organize main repo README
- Minor clean-ups to Python package-specific readme files
- Clean-up to Unity Inference Engine page
- Update to the docs README
- Added a specific cross-platform section in ML-Agents Overview to amplify Barracuda
- Updated the links in Limitations.md to point to the specific subsections
- Cleaned up the Designing a Learning Environment page. Added an intro paragraph.
- Updated the installation guide to specifically call out local installation
- A few minor formatting, spelling errors fixed.
* Updated the badge’s link to point to the newest doc version
* Replaced all of the doc to release_3_doc
* Update to release_3 in installation.md (#4144)
Co-authored-by: Yuan Gao <xiaomaogy88@gmail.com>
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
* Update Dockerfile
* Separate send environment data from reset (#4128)
* Fixed a typo on ML-Agents-Overview.md (#4130)
Fixed redundant "to" word from the sentence since it is probably a typo in document.
* Updated the badge’s link to point to the newest doc version
* Replaced all of the doc to release_3_doc
* Fix 3DBall and 3DBallHard SAC regressions (#4132)
* Move memory validation to settings
* Update docs
* Add settings test
* Update to release_3 in installation.md (#4144)
* rename to SideChannelManager +backcompat (#4137)
* Remove comment about logo with --help (#4148)
* [bugfix] Make FoodCollector heuristic playable (#4147)
* Make FoodCollector heuristic playable
* Update changelog
* script to check for old release links and references (#4153)
* Remove package validation suite from Project (#4146)
* RayPerceptionSensor: handle empty and invalid tags (#4155...
- updated release tag validation script to automate the updating of files with release tags that need to be changed as part of the pre-commit operation.