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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
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com.unity.ml-agents_1.3.0
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com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
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v0.1
9 次代码提交 (d1c91335-e026-43d5-8368-7e7affdbd1a2)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 2671e1a0 |
Enable mypy in precommit checks (#2177)
* WIP precommit on top level * update CI * circleci fixes * intentionally fail black * use --show-diff-on-failure in CI * fix command order * rebreak a file * apply black * WIP enable mypy * run mypy on each package * fix trainer_metrics mypy errors * more mypy errors * more mypy * Fix some partially typed functions * types for take_action_outputs * fix formatting * cleanup * generate stubs for proto objects * fix ml-agents-env mypy errors * disallow-incomplete-defs for gym-unity * Add CI notes to CONTRIBUTING.md |
5 年前 |
GitHub | f7288f5d | [protobuf] Update protobufs with patch from circleci. (#2618) | 5 年前 |
GitHub | 2f74b3cc | Rename protobuf objects to be suffixed with 'Proto' in python and C#. (#2646) | 5 年前 |
GitHub | 18fcd679 | update mypy-protobuf and generate pyi files (#2757) | 5 年前 |
GitHub | 11243348 |
Develop side channel (#2956)
* [WIP] Side Channel initial layout * Working prototype for raw bytes * fixing format mistake * Added some errors and some unit tests in C# * Added the side channel for the Engine Configuration. (#2958) * Added the side channel for the Engine Configuration. Note that this change does not require modifying a lot of files : - Adding a sender in Python - Adding a receiver in C# - subscribe the receiver to the communicator (here is a one liner in the Academy) - Add the side channel to the Python UnityEnvironment (not represented here) Adding the side channel to the environment would look like such : ```python from mlagents.envs.environment import UnityEnvironment from mlagents.envs.side_channel.raw_bytes_channel import RawBytesChannel from mlagents.envs.side_channel.engine_configuration_channel import EngineConfigurationChannel channel0 = RawBytesChannel() channel1 = EngineConfigurationChannel() env = UnityEnvironme... |
5 年前 |
GitHub | 8ec5ab62 |
Develop side channels: migrate reset parameters (#2990)
* [WIP] Side Channel initial layout * Working prototype for raw bytes * fixing format mistake * Added some errors and some unit tests in C# * Added the side channel for the Engine Configuration. (#2958) * Added the side channel for the Engine Configuration. Note that this change does not require modifying a lot of files : - Adding a sender in Python - Adding a receiver in C# - subscribe the receiver to the communicator (here is a one liner in the Academy) - Add the side channel to the Python UnityEnvironment (not represented here) Adding the side channel to the environment would look like such : ```python from mlagents.envs.environment import UnityEnvironment from mlagents.envs.side_channel.raw_bytes_channel import RawBytesChannel from mlagents.envs.side_channel.engine_configuration_channel import EngineConfigurationChannel channel0 = RawBytesChannel() channel1 = EngineConfigurationChanne... |
5 年前 |
Chris Elion | fdc810ff | move (first pass) | 5 年前 |
GitHub | 58b6c7c2 | Rename mlagents.envs to mlagents_envs (#3083) | 5 年前 |
Ervin Teng | 28596129 | Send sensor types to Python | 4 年前 |