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com.unity.ml-agents_1.0.0
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com.unity.ml-agents_1.0.3
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com.unity.ml-agents_1.9.0
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com.unity.ml-agents_2.0.0
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v0.1
6 次代码提交 (cd9a943b-014b-4f25-8069-1330462fb236)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 7914387f |
Develop communicator redesign (#638)
* [containers] Enables container support for scenes that use visual observations * [Initial Commit] Works only with simple balance ball * [Optimiztion] Store the academy in the brainBatcher as a temporary measure * [Modifications] Made it work from the editor as a prototype * [Made socket communicator and reimplmented all functionalities] * [Forgotten file] removed .meta file * [Forgot the meta file] * [Metafile] deleted metafile * [Comments] Removed dead code * [Comments] Added some descriptions * [Bug Fix] Multi brain scenario * [improved AgentInfo converter] * [Optimization] Remove VectorObs since StackedVectorObs is present in the AgentInfo protobuf object * [Timeout] Implemented a timeout for the rpc communicator in Unity * [Libraries] Added the C# Protobuf and Grpc libraries * [Requirements] Added protobuf 3.5.2 to the requirements * [Code Formating] Removed dead code and split some lines ... |
7 年前 |
Chris Elion | 3f8cedfd | hack get 2018 build running | 5 年前 |
Chris Elion | fb90c9ed |
Revert "hack get 2018 build running"
This reverts commit 844384e3a5f580b886ee9d5bb9872ff1a2630c02. |
5 年前 |
GitHub | 0ff8f9af |
Create ML-Agents Package (#3267)
Convert the UnitySDK to a Packman Package. - Separate Examples into a sample project. - Move core UnitySDK Code into com.unity.ml-agents. - Create asmdefs for the ml-agents package. - Add package validation tests for win/linux/max. - Update protobuf generation scripts. - Add Barracuda as a package dependency for ML-Agents. (users no longer have to install it themselves). |
5 年前 |
Ervin Teng | db249ceb | Merge branch 'master' into develop-splitpolicyoptimizer | 5 年前 |
Christopher Goy | 886e4213 | Update mac and linux native and managed libraries. Fix shutdown issues. Delete link.xml. | 4 年前 |