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Revert "hack get 2018 build running"

This reverts commit 844384e3a5f580b886ee9d5bb9872ff1a2630c02.
/develop-gpu-test
Chris Elion 5 年前
当前提交
fb90c9ed
共有 11 个文件被更改,包括 157 次插入205 次删除
  1. 4
      UnitySDK/Assets/ML-Agents/Editor/Tests/MLAgentsEditModeTest.cs
  2. 13
      UnitySDK/Assets/ML-Agents/Editor/Tests/StandaloneBuildTest.cs
  3. 35
      UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Materials/Textures/LogoCube.png.meta
  4. 35
      UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Materials/Textures/UnityLogo.png.meta
  5. 5
      UnitySDK/Assets/ML-Agents/Plugins/Barracuda.Core/Barracuda/Plugins/iOS/iOSBLAS.mm.meta
  6. 5
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/Grpc.Core.dll.meta
  7. 5
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/linux/native/libgrpc_csharp_ext.x64.so.meta
  8. 247
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/osx/native/libgrpc_csharp_ext.x64.bundle.meta
  9. 5
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/win/native/grpc_csharp_ext.x64.dll.meta
  10. 5
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/win/native/grpc_csharp_ext.x86.dll.meta
  11. 3
      UnitySDK/ProjectSettings/ProjectVersion.txt

4
UnitySDK/Assets/ML-Agents/Editor/Tests/MLAgentsEditModeTest.cs


return null;
}
public Sensor.CompressionType GetCompressionType()
public CompressionType GetCompressionType()
return Sensor.CompressionType.None;
return CompressionType.None;
}
public string GetName()

13
UnitySDK/Assets/ML-Agents/Editor/Tests/StandaloneBuildTest.cs


using System;
using UnityEditor;
using UnityEngine;
using UnityEditor.Build.Reporting;
namespace MLAgents
{

{
string[] scenes = { "Assets/ML-Agents/Examples/3DBall/Scenes/3DBall.unity" };
var report = BuildPipeline.BuildPlayer(scenes, "testPlayer", BuildTarget.StandaloneOSX, BuildOptions.None);
//if (string.IsNullOrEmpty(error))
if(report.summary.result == BuildResult.Succeeded)
var error = BuildPipeline.BuildPlayer(scenes, "testPlayer", BuildTarget.StandaloneOSX, BuildOptions.None);
if (string.IsNullOrEmpty(error))
//Console.Error.WriteLine(error);
Console.Error.WriteLine(error);
}
}

35
UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Materials/Textures/LogoCube.png.meta


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resizeAlgorithm: 1
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overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
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overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
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- buildTarget: Android
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35
UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Materials/Textures/UnityLogo.png.meta


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generateCubemap: 6
cubemapConvolution: 0

serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
mipBias: -1
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wrapV: 1
wrapW: -1

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textureType: 8
textureShape: 1
singleChannelComponent: 0
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
- buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
- buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
- buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
bones: []
spriteID: 5e97eb03825dee720800000000000000
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5
UnitySDK/Assets/ML-Agents/Plugins/Barracuda.Core/Barracuda/Plugins/iOS/iOSBLAS.mm.meta


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second:

5
UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/Grpc.Core.dll.meta


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isExplicitlyReferenced: 0
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second:
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CPU: x86_64
- first:
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second:

5
UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/linux/native/libgrpc_csharp_ext.x64.so.meta


serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isExplicitlyReferenced: 0
validateReferences: 1
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second:
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CPU: AnyCPU
CPU: x86_64
- first:
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second:

247
UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/osx/native/libgrpc_csharp_ext.x64.bundle.meta


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- first:
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CPU: x86
- first:
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second:
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settings:
CPU: AnyCPU
- first:
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CPU: None
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- first:
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CPU: AnyCPU
- first:
Standalone: Win
second:
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CPU: AnyCPU
- first:
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CPU: AnyCPU
- first:
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5
UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/runtimes/win/native/grpc_csharp_ext.x64.dll.meta


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defineConstraints: []
isExplicitlyReferenced: 0
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second:
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CPU: AnyCPU
CPU: x86_64
- first:
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second:

5
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serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isExplicitlyReferenced: 0
validateReferences: 1
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second:
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settings:
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CPU: x86_64
- first:
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second:

3
UnitySDK/ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2019.2.6f1
m_EditorVersionWithRevision: 2019.2.6f1 (fe82a0e88406)
m_EditorVersion: 2017.4.32f1
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