We have been ignoring unused imports and star imports via flake8. These are
both bad practice and grow over time without automated checking. This
commit attempts to fix all existing import errors and add back the corresponding
flake8 checks.
* initial commit for LL-API
* fixing ml-agents-envs tests
* Implementing action masks
* training is fixed for 3DBall
* Tests all fixed, gym is broken and missing documentation changes
* adding case where no vector obs
* Fixed Gym
* fixing tests of float64
* fixing float64
* reverting some of brain.py
* removing old proto apis
* comment type fixes
* added properties to AgentGroupSpec and edited the notebooks.
* clearing the notebook outputs
* Update gym-unity/gym_unity/tests/test_gym.py
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update gym-unity/gym_unity/tests/test_gym.py
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update ml-agents-envs/mlagents/envs/base_env.py
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update ml-agents-envs/mlagents/envs/base_env.py
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* addressing first comments
* NaN checks for r...
* [bug-fix] Increase height of wall in CrawlerStatic (#3650)
* [bug-fix] Improve performance for PPO with continuous actions (#3662)
* Corrected a typo in a name of a function (#3670)
OnEpsiodeBegin was corrected to OnEpisodeBegin in Migrating.md document
* Add Academy.AutomaticSteppingEnabled to migration (#3666)
* Fix editor port in Dockerfile (#3674)
* Hotfix memory leak on Python (#3664)
* Hotfix memory leak on Python
* Fixing
* Fixing a bug in the heuristic policy. A decision should not be requested when the agent is done
* [bug-fix] Make Python able to deal with 0-step episodes (#3671)
* adding some comments
Co-authored-by: Ervin T <ervin@unity3d.com>
* Remove vis_encode_type from list of required (#3677)
* Update changelog (#3678)
* Shorten timeout duration for environment close (#3679)
The timeout duration for closing an environment was set to the
same duration as the timeout when waiting ...
* [skip ci] WIP : Modify the base_env.py file
* [skip ci] typo
* [skip ci] renamed some methods
* [skip ci] Incorporated changes from our meeting
* [skip ci] everything is broken
* [skip ci] everything is broken
* [skip ci] formatting
* Fixing the gym tests
* Fixing bug, C# has an error that needs fixing
* Fixing the test
* relaxing the threshold of 0.99 to 0.9
* fixing the C# side
* formating
* Fixed the llapi integratio test
* [Increasing steps for testing]
* Fixing the python tests
* Need __contains__ after all
* changing the max_steps in the tests
* addressing comments
* Making env_manager logic clearer as proposed in the comments
* Remove duplicated logic and added back in episode length (#3728)
* removing mentions of multi-agent in gym and changed the docstring in base_env.py
* Edited the Documentation for the changes to the LLAPI (#3733)
* Edite...
* Making Gym a wrapper
* Readding no graphics to the run gym test
* typo
* Modifying the changelog and the migrating doc
* Applying pre-commit
* [skip ci] Update gym-unity/gym_unity/tests/test_gym.py
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Adding a note that the BaseEnv will close when the wrapper closes
* FoRgOt To rUn PrE-ComMiT
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* [bug-fix] Fix issue with initialize not resetting step count (#3962)
* Develop better error message for #3953 (#3963)
* Making the error for wrong number of agents raise consistently
* Better error message for inputs of wrong dimensions
* Fix#3932, stop the editor from going into a loop when a prefab is selected. (#3949)
* Minor doc updates to release
* add unit tests and fix exceptions (#3930)
Co-authored-by: Ervin T <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Chris Goy <christopherg@unity3d.com>
* Replaced get_behavior_names and get_behavior_spec with behavior_specs property
* Fixing the test
* [ci]
* addressing some comments
* use typing.Mapping (#3948)
* Update ml-agents-envs/mlagents_envs/base_env.py
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* Adding the documentation
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* allow vector observations also when using visual observations
* update changelog
* Update CHANGELOG.md
* Update __init__.py
* remove trailing whitespace
* Fix test case where visual and vector observations are used simultaneously
* fix formatting
* add test for visual and vector observations
* Assert vector action shape
* Fix test environment to return multiple visual observations
* use_visual and allow_multiple_visual_obs are replaced by allow_multiple_obs which allows visual and vector observations to be used simultaneously.
* fixing run_gym.py test
* [ci]
* Added some more tests and made the observation space a tuple when using multiple observations
* Modifying the change log
* Addding to the Migrating doc
* Edits to Migrating.md
* Simplification of the code to generate the observation spaces
* Simplified warning messages
* Adding contr...